RenderOptions

constructor(renderMode: RenderOptions.RenderMode = RenderMode.SurfaceView, foregroundLoadColor: Color = Color.Transparent, isDebugEnabled: Boolean = false, maximumFps: Int? = null)(source)

Parameters

renderMode

Determines the type of graphical surface to use for rendering. Options include RenderMode.SurfaceView for higher performance or RenderMode.TextureView for improved compatibility with certain transformations, at a significant performance cost.

foregroundLoadColor

Sets the color displayed in the foreground while the map is initializing.

isDebugEnabled

Sets whether debug overlays are shown.

maximumFps

Specifies the maximum frame rate for rendering the map view. The value is limited by the device's hardware capabilities.

constructor(debugOptions: MapDebugOptions = MapDebugOptions(), maximumFps: Int? = null)(source)
constructor(maximumFps: Int? = null, debugSettings: RenderOptions.DebugSettings = DebugSettings())(source)

Parameters

maximumFps

The maximum frame rate at which the map view is rendered. It can't exceed the ability of device hardware.

debugSettings

Options for enabling debugging features.

constructor(debugSettings: RenderOptions.DebugSettings = DebugSettings())(source)

Parameters

debugSettings

Options for enabling debugging features.