| Package | Description |
|---|---|
| com.jme3.bullet | |
| com.jme3.bullet.control | |
| com.jme3.bullet.debug |
| Modifier and Type | Method and Description |
|---|---|
java.util.Collection<PhysicsCharacter> |
PhysicsSpace.getCharacterList()
Copy the list of physics characters that have been added to this space
and not yet removed.
|
| Modifier and Type | Class and Description |
|---|---|
class |
CharacterControl
You might want to try
BetterCharacterControl as well. |
| Modifier and Type | Field and Description |
|---|---|
protected PhysicsCharacter |
BulletCharacterDebugControl.body
character to visualize (not null)
|
| Modifier and Type | Field and Description |
|---|---|
protected java.util.HashMap<PhysicsCharacter,com.jme3.scene.Spatial> |
BulletDebugAppState.characters
map physics characters to visualizations
|
| Constructor and Description |
|---|
BulletCharacterDebugControl(BulletDebugAppState debugAppState,
PhysicsCharacter body)
Instantiate an enabled control to visualize the specified character.
|