类 WheelMenuScreen
java.lang.Object
net.minecraft.client.gui.components.events.AbstractContainerEventHandler
net.minecraft.client.gui.screens.Screen
org.hiedacamellia.immersiveui.client.gui.component.screen.WheelMenuScreen
- 所有已实现的接口:
net.minecraft.client.gui.components.events.ContainerEventHandler,net.minecraft.client.gui.components.events.GuiEventListener,net.minecraft.client.gui.components.Renderable,net.minecraft.client.gui.components.TabOrderedElement
public abstract class WheelMenuScreen
extends net.minecraft.client.gui.screens.Screen
WheelMenuScreen 是一个抽象类,表示带有轮盘菜单的屏幕。
提供了轮盘树组件的创建、初始化和渲染功能。
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.client.gui.screens.Screen
net.minecraft.client.gui.screens.Screen.NarratableSearchResult -
字段概要
字段从类继承的字段 net.minecraft.client.gui.screens.Screen
CUBE_MAP, font, FOOTER_SEPARATOR, HEADER_SEPARATOR, height, INWORLD_FOOTER_SEPARATOR, INWORLD_HEADER_SEPARATOR, MENU_BACKGROUND, minecraft, narratorButton, PANORAMA, renderables, screenExecutor, title, width从接口继承的字段 net.minecraft.client.gui.components.events.GuiEventListener
DOUBLE_CLICK_THRESHOLD_MS -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明创建轮盘树组件。getTree()获取当前的轮盘树组件。abstract List<? extends WheelTreeEntryWidget> 获取轮盘条目列表。voidinit()初始化屏幕,创建并添加轮盘树组件。voidrenderBackground(net.minecraft.client.gui.GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) 渲染屏幕背景。从类继承的方法 net.minecraft.client.gui.screens.Screen
added, addRenderableOnly, addRenderableWidget, addWidget, afterKeyboardAction, afterMouseAction, afterMouseMove, changeFocus, children, clearFocus, clearTooltipForNextRenderPass, clearWidgets, fillCrashDetails, findNarratableWidget, getBackgroundMusic, getFont, getMinecraft, getNarrationMessage, getRectangle, getTitle, getTooltipFromItem, getUsageNarration, handleComponentClicked, handleDelayedNarration, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, onClose, onFilesDrop, rebuildWidgets, removed, removeWidget, render, renderBlurredBackground, renderMenuBackground, renderMenuBackground, renderMenuBackgroundTexture, renderPanorama, renderTransparentBackground, renderWithTooltip, repositionElements, resize, setInitialFocus, setInitialFocus, setTooltipForNextRenderPass, setTooltipForNextRenderPass, setTooltipForNextRenderPass, setTooltipForNextRenderPass, shouldCloseOnEsc, shouldNarrateNavigation, showsActiveEffects, tick, triggerImmediateNarration, updateNarratedWidget, updateNarrationState, updateNarratorStatus从类继承的方法 net.minecraft.client.gui.components.events.AbstractContainerEventHandler
getFocused, isDragging, setDragging, setFocused从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait从接口继承的方法 net.minecraft.client.gui.components.events.ContainerEventHandler
charTyped, getChildAt, getCurrentFocusPath, isFocused, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, nextFocusPath, setFocused从接口继承的方法 net.minecraft.client.gui.components.events.GuiEventListener
getBorderForArrowNavigation, mouseMoved从接口继承的方法 net.minecraft.client.gui.components.TabOrderedElement
getTabOrderGroup
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字段详细资料
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renderBackground
public boolean renderBackground是否渲染背景。
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构造器详细资料
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WheelMenuScreen
public WheelMenuScreen(net.minecraft.network.chat.Component title) 构造函数,初始化屏幕标题。- 参数:
title- 屏幕的标题
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方法详细资料
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getTree
获取当前的轮盘树组件。- 返回:
- 当前的 WheelTreeWidget 实例
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init
public void init()初始化屏幕,创建并添加轮盘树组件。- 覆盖:
init在类中net.minecraft.client.gui.screens.Screen
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createWheelTreeWidget
创建轮盘树组件。- 返回:
- 创建的 WheelTreeWidget 实例
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getWheelEntries
获取轮盘条目列表。 需要由子类实现以提供具体的条目。- 返回:
- 轮盘条目列表
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renderBackground
public void renderBackground(net.minecraft.client.gui.GuiGraphics guiGraphics, int mouseX, int mouseY, float partialTick) 渲染屏幕背景。 如果 renderBackground 为 true,则调用父类的背景渲染方法。 否则,切换到屏幕临时目标进行渲染。- 覆盖:
renderBackground在类中net.minecraft.client.gui.screens.Screen- 参数:
guiGraphics- 渲染上下文mouseX- 鼠标的 X 坐标mouseY- 鼠标的 Y 坐标partialTick- 渲染的部分刻度
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