类 ScreenTempTarget

java.lang.Object
com.mojang.blaze3d.pipeline.RenderTarget
org.hiedacamellia.immersiveui.client.graphic.target.ScreenTempTarget

public class ScreenTempTarget extends com.mojang.blaze3d.pipeline.RenderTarget
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
     
    protected int
     
     
    boolean
     
    protected int
     

    从类继承的字段 com.mojang.blaze3d.pipeline.RenderTarget

    colorTextureId, depthBufferId, filterMode, frameBufferId, useDepth, viewHeight, viewWidth
  • 构造器概要

    构造器
    构造器
    说明
    ScreenTempTarget(int width, int height)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    static net.minecraft.client.renderer.PostChain
     

    从类继承的方法 com.mojang.blaze3d.pipeline.RenderTarget

    bindRead, bindWrite, blitToScreen, blitToScreen, checkStatus, clear, copyDepthFrom, createBuffers, destroyBuffers, enableStencil, getColorTextureId, getDepthTextureId, isStencilEnabled, resize, setClearColor, setFilterMode, unbindRead, unbindWrite

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • 字段详细资料

    • width

      protected int width
    • height

      protected int height
    • use

      public boolean use
    • SCREEN_INSTANCE

      public static ScreenTempTarget SCREEN_INSTANCE
    • BLUR_INSTANCE

      public static ScreenTempTarget BLUR_INSTANCE
  • 构造器详细资料

    • ScreenTempTarget

      public ScreenTempTarget(int width, int height)
  • 方法详细资料

    • getBlurEffect

      public static net.minecraft.client.renderer.PostChain getBlurEffect()