类 IUIGuiUtils
java.lang.Object
org.hiedacamellia.immersiveui.client.graphic.util.IUIGuiUtils
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构造器概要
构造器 -
方法概要
修饰符和类型方法说明static void_blit(com.mojang.blaze3d.vertex.PoseStack poseStack, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) static void_blitInUv(com.mojang.blaze3d.vertex.PoseStack poseStack, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) static void_borderRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radius, int color, float borderThickness, int borderColor) static void_fillBorderRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radiusX, float radiusY, int color) static void_fillRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radius, int color) static voidblit(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2) static voidblit(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) static voidblit(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, int x, int y, int width, int height) static voidblit(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2) static voidblit(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) static voidblit(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, int x, int y, int width, int height) static voidblit(net.minecraft.client.gui.GuiGraphics guiGraphics, int textureId, int x, int y, int width, int height) static voidblit(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2) static voidblit(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation location, int x, int y, int width, int height) static voidblitInUv(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) static voidblitInUv(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) static voidblitRoundCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation resourceLocation, float x, float y, int radius, float smooth) static voidblur(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float radius) static voidblur(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float radius, float u0, float v0, float u1, float v1) static voidblur(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation atlasLocation, float x1, float y1, float x2, float y2, float radius) static voidblur(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation atlasLocation, float x1, float y1, float x2, float y2, float radius, float u0, float v0, float u1, float v1) static voidblur(net.minecraft.client.gui.GuiGraphics guiGraphics, int textureId, float x1, float y1, float x2, float y2, float radius) static voidblur(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation atlasLocation, float x1, float y1, float x2, float y2, float radius) static voidborderRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, int x, int y, int width, int height, float radius, int color, float borderThickness, int borderColor) static voidborderRoundRect(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, float radius, int color, float borderThickness, int borderColor) static voidborderRoundRectCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, int width, int height, float radius, int color, float borderThickness, int borderColor) static voiddrawCenteredString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, String text, int x, int y, int color, boolean dropShadow) static voiddrawCenteredString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, net.minecraft.network.chat.Component text, int x, int y, int color, boolean dropShadow) static voiddrawCenteredString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, net.minecraft.util.FormattedCharSequence text, int x, int y, int color, boolean dropShadow) static voiddrawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int color) static voiddrawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int color, float smooth) static voiddrawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int innerColor, int outerColor) static voiddrawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int innerColor, int outerColor, float smooth) static intdrawString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, String text, float x, float y, int color, boolean s) static intdrawString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, net.minecraft.util.FormattedCharSequence text, float x, float y, int color, boolean dropShadow) static voidfill(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, int color) static voidfillBorderRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radius, int color) static voidfillBorderRect(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, float radiusX, float radiusY, int color) static voidfillBorderRect(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, float radius, int color) static voidfillCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, int color) static voidfillRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, int x, int y, int width, int height, float radius, int color) static voidfillRoundRect(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, float radius, int color) static voidfillRoundRect(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, int radius, int color) static voidfillRoundRectCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, int width, int height, float radius, int color) static voidfillRoundRectCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, float radius, int color) static voidfillSquare(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float sideLength, int color) static voidfillSquareCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float sideLength, int color) static voidfillTriangle(net.minecraft.client.gui.GuiGraphics guiGraphics, float[] vertex, int color)
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构造器详细资料
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IUIGuiUtils
public IUIGuiUtils()
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方法详细资料
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fillTriangle
public static void fillTriangle(net.minecraft.client.gui.GuiGraphics guiGraphics, float[] vertex, int color) -
fillSquareCentered
public static void fillSquareCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float sideLength, int color) -
fillSquare
public static void fillSquare(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float sideLength, int color) -
fillCentered
public static void fillCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, int color) -
fill
public static void fill(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, int color) -
fillRoundRectCentered
public static void fillRoundRectCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, float radius, int color) -
fillRoundRectCentered
public static void fillRoundRectCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, int width, int height, float radius, int color) -
fillRoundRect
public static void fillRoundRect(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, int radius, int color) -
fillRoundRect
public static void fillRoundRect(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, float radius, int color) -
fillRoundRect
public static void fillRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, int x, int y, int width, int height, float radius, int color) -
_fillRoundRect
public static void _fillRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radius, int color) -
fillBorderRect
public static void fillBorderRect(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, float radius, int color) -
fillBorderRect
public static void fillBorderRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radius, int color) -
fillBorderRect
public static void fillBorderRect(net.minecraft.client.gui.GuiGraphics guiGraphics, float x, float y, float width, float height, float radiusX, float radiusY, int color) -
_fillBorderRect
public static void _fillBorderRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radiusX, float radiusY, int color) -
borderRoundRectCentered
public static void borderRoundRectCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, int width, int height, float radius, int color, float borderThickness, int borderColor) -
borderRoundRect
public static void borderRoundRect(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, int width, int height, float radius, int color, float borderThickness, int borderColor) -
borderRoundRect
public static void borderRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, int x, int y, int width, int height, float radius, int color, float borderThickness, int borderColor) -
_borderRoundRect
public static void _borderRoundRect(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, float width, float height, float radius, int color, float borderThickness, int borderColor) -
blit
public static void blit(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation location, int x, int y, int width, int height) -
blit
public static void blit(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, int x, int y, int width, int height) -
blit
public static void blit(net.minecraft.client.gui.GuiGraphics guiGraphics, int textureId, int x, int y, int width, int height) -
blit
public static void blit(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, int x, int y, int width, int height) -
blit
public static void blit(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2) -
blit
public static void blit(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2) -
blit
public static void blit(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2) -
blit
public static void blit(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) -
blit
public static void blit(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) -
_blit
public static void _blit(com.mojang.blaze3d.vertex.PoseStack poseStack, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) -
blitInUv
public static void blitInUv(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation location, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) -
blitInUv
public static void blitInUv(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) -
_blitInUv
public static void _blitInUv(com.mojang.blaze3d.vertex.PoseStack poseStack, float x1, float y1, float x2, float y2, float u0, float v0, float u1, float v1) -
blur
public static void blur(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float radius) -
blur
public static void blur(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation atlasLocation, float x1, float y1, float x2, float y2, float radius) -
blur
public static void blur(net.minecraft.client.gui.GuiGraphics guiGraphics, int textureId, float x1, float y1, float x2, float y2, float radius) -
blur
public static void blur(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation atlasLocation, float x1, float y1, float x2, float y2, float radius) -
blur
public static void blur(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.resources.ResourceLocation atlasLocation, float x1, float y1, float x2, float y2, float radius, float u0, float v0, float u1, float v1) -
blur
public static void blur(com.mojang.blaze3d.vertex.PoseStack poseStack, int textureId, float x1, float y1, float x2, float y2, float radius, float u0, float v0, float u1, float v1) -
drawCenteredString
public static void drawCenteredString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, String text, int x, int y, int color, boolean dropShadow) -
drawCenteredString
public static void drawCenteredString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, net.minecraft.network.chat.Component text, int x, int y, int color, boolean dropShadow) -
drawCenteredString
public static void drawCenteredString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, net.minecraft.util.FormattedCharSequence text, int x, int y, int color, boolean dropShadow) -
drawString
public static int drawString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, net.minecraft.util.FormattedCharSequence text, float x, float y, int color, boolean dropShadow) -
drawString
public static int drawString(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.client.gui.Font font, @Nullable String text, float x, float y, int color, boolean s) -
drawRing
public static void drawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int color) -
drawRing
public static void drawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int color, float smooth) -
drawRing
public static void drawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int innerColor, int outerColor) -
drawRing
public static void drawRing(net.minecraft.client.gui.GuiGraphics guiGraphics, int x, int y, float innerRadius, float outerRadius, float startAngle, float endAngle, int innerColor, int outerColor, float smooth) -
blitRoundCentered
public static void blitRoundCentered(net.minecraft.client.gui.GuiGraphics guiGraphics, net.minecraft.resources.ResourceLocation resourceLocation, float x, float y, int radius, float smooth)
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