| Interface | Description |
|---|---|
| Bayeux |
The
Bayeux interface is the common API for both client-side and
server-side configuration and usage of the Bayeux object. |
| Bayeux.BayeuxListener |
The common base interface for Bayeux listeners.
|
| Channel |
A Bayeux channel is the primary message routing mechanism within Bayeux:
both Bayeux clients and Bayeux server use channels to group listeners that
are interested in receiving messages with that channel.
|
| Message |
The Bayeux protocol exchange information by means of messages.
|
| Message.Mutable |
The mutable version of a
Message |
| Promise<C> | |
| Session |
A Bayeux session represents a connection between a bayeux client and a bayeux server.
|
| Transport |
A transport abstract the details of the protocol used to send
Bayeux messages over the network, for example using HTTP or using
WebSocket.
|
| Class | Description |
|---|---|
| BinaryData |
Reified representation of binary data chunk contained in a message.
|
| ChannelId |
Reification of a
channel id with methods to test properties
and compare with other ChannelIds. |
| MarkedReference<T> |
Immutable, non-volatile, non-atomic version of
AtomicMarkableReference. |
| Promise.Completable<S> |
A CompletableFuture that is also a Promise.
|
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