| Class | Description |
|---|---|
| HumanoidFigure |
Primary state object for organizing the depiction of a mesh+skeleton in JME3.
|
| HumanoidFigure_SinbadTest | |
| HumanoidFigureManager | |
| HumanoidFigureModule |
Coroutine module to apply updates in an abstract FigureState (typically
received from an animation system, on some other thread) to a HumanoidFigure
object.
|
| HumanoidOgreAnimFuncs | |
| HumanoidRagdollControl | |
| PhysicallyWigglingHumanoid | |
| VWorldHumanoidFigureEntity |
A wrapper to turn HumanoidFigures into Goodies that can be acted on in the GoodySpace
Almost certainly a temporary kludge to implement move-the-robot-via-Robosteps functionality until
we generalize our Robosteps API capabilities via an EntitySpace or etc.
|
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