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| Class Summary | |
|---|---|
| HumanoidFigure | Primary state object for organizing the depiction of a mesh+skeleton in JME3. |
| HumanoidFigure_SinbadTest | |
| HumanoidFigureManager | |
| HumanoidFigureModule | Coroutine module to apply updates in an abstract FigureState (typically received from an animation system, on some other thread) to a HumanoidFigure object. |
| HumanoidOgreAnimFuncs | |
| HumanoidRagdollControl | |
| PhysicallyWigglingHumanoid | |
| VWorldHumanoidFigureEntity | A wrapper to turn HumanoidFigures into Goodies that can be acted on in the GoodySpace Almost certainly a temporary kludge to implement move-the-robot-via-Robosteps functionality until we generalize our Robosteps API capabilities via an EntitySpace or etc. |
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