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java.lang.Objectcom.jme3.bullet.control.KinematicRagdollControl
org.cogchar.render.model.humanoid.HumanoidRagdollControl
public class HumanoidRagdollControl
| Nested Class Summary |
|---|
| Nested classes/interfaces inherited from class com.jme3.bullet.control.KinematicRagdollControl |
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com.jme3.bullet.control.KinematicRagdollControl.Mode, com.jme3.bullet.control.KinematicRagdollControl.PhysicsBoneLink |
| Field Summary |
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| Fields inherited from class com.jme3.bullet.control.KinematicRagdollControl |
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added, baseRigidBody, blendedControl, blendStart, blendTime, boneLinks, boneList, debug, enabled, eventDispatchImpulseThreshold, initScale, listeners, logger, mode, modelPosition, modelRotation, preset, rootMass, skeleton, space, targetModel, totalMass, weightThreshold |
| Constructor Summary | |
|---|---|
HumanoidRagdollControl(float weightThreshold)
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| Method Summary | |
|---|---|
void |
blendToKinematicMode(float blendTime)
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void |
collision(com.jme3.bullet.collision.PhysicsCollisionEvent event)
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com.jme3.bullet.control.KinematicRagdollControl.Mode |
getMode()
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void |
setKinematicMode()
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protected void |
setMode(com.jme3.bullet.control.KinematicRagdollControl.Mode mode)
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void |
setRagdollMode()
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void |
update(float tpf)
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| Methods inherited from class com.jme3.bullet.control.KinematicRagdollControl |
|---|
addBoneName, addCollisionListener, attachDebugShape, cloneForSpatial, detachDebugShape, getBoneRigidBody, getEventDispatchImpulseThreshold, getJoint, getPhysicsSpace, getTotalMass, getWeightThreshold, isEnabled, read, reBuild, removeFromPhysicsSpace, render, setCcdMotionThreshold, setCcdSweptSphereRadius, setEnabled, setEventDispatchImpulseThreshold, setJointLimit, setPhysicsSpace, setRootMass, setSpatial, setWeightThreshold, write |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public HumanoidRagdollControl(float weightThreshold)
| Method Detail |
|---|
public com.jme3.bullet.control.KinematicRagdollControl.Mode getMode()
getMode in class com.jme3.bullet.control.KinematicRagdollControlpublic void setKinematicMode()
setKinematicMode in class com.jme3.bullet.control.KinematicRagdollControlprotected void setMode(com.jme3.bullet.control.KinematicRagdollControl.Mode mode)
setMode in class com.jme3.bullet.control.KinematicRagdollControlpublic void setRagdollMode()
setRagdollMode in class com.jme3.bullet.control.KinematicRagdollControlpublic void update(float tpf)
update in interface com.jme3.scene.control.Controlupdate in class com.jme3.bullet.control.KinematicRagdollControlpublic void blendToKinematicMode(float blendTime)
blendToKinematicMode in class com.jme3.bullet.control.KinematicRagdollControlpublic void collision(com.jme3.bullet.collision.PhysicsCollisionEvent event)
collision in interface com.jme3.bullet.collision.PhysicsCollisionListenercollision in class com.jme3.bullet.control.KinematicRagdollControl
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