Coroutine module to apply updates in an abstract FigureState (typically
received from an animation system, on some other thread) to a HumanoidFigure
object.
A wrapper to turn HumanoidFigures into Goodies that can be acted on in the GoodySpace
Almost certainly a temporary kludge to implement move-the-robot-via-Robosteps functionality until
we generalize our Robosteps API capabilities via an EntitySpace or etc.