save

open fun <E : Any> save(entity: E, mode: SaveMode = SaveMode.UPSERT): KSimpleSaveResult<E>
open fun <E : Any> save(entity: E, block: KSaveCommandDsl.() -> Unit): KSimpleSaveResult<E>
open fun <E : Any> save(input: Input<E>, mode: SaveMode = SaveMode.UPSERT): KSimpleSaveResult<E>
open fun <E : Any> save(input: Input<E>, block: KSaveCommandDsl.() -> Unit): KSimpleSaveResult<E>