| Interface | Description |
|---|---|
| Collection<E> |
The root interface in the collection hierarchy.
|
| Comparator<T> |
A comparison function, which imposes a total ordering on some
collection of objects.
|
| Deque<E> |
A linear collection that supports element insertion and removal at
both ends.
|
| Enumeration<E> |
An object that implements the Enumeration interface generates a
series of elements, one at a time.
|
| EventListener |
A tagging interface that all event listener interfaces must extend.
|
| Iterator<E> |
An iterator over a collection.
|
| List<E> |
An ordered collection (also known as a sequence).
|
| ListIterator<E> |
An iterator for lists that allows the programmer
to traverse the list in either direction, modify
the list during iteration, and obtain the iterator's
current position in the list.
|
| Map<K,V> |
An object that maps keys to values.
|
| Map.Entry<K,V> |
A map entry (key-value pair).
|
| Queue<E> |
A collection designed for holding elements prior to processing.
|
| RandomAccess |
Marker interface used by List implementations to indicate that
they support fast (generally constant time) random access.
|
| Set<E> |
A collection that contains no duplicate elements.
|
| SortedMap<K,V> |
A
Map that further provides a total ordering on its keys. |
| SortedSet<E> |
A
Set that further provides a total ordering on its elements. |
| Class | Description |
|---|---|
| AbstractCollection<E> |
This class provides a skeletal implementation of the Collection
interface, to minimize the effort required to implement this interface.
|
| AbstractList<E> |
This class provides a skeletal implementation of the
List
interface to minimize the effort required to implement this interface
backed by a "random access" data store (such as an array). |
| AbstractMap<K,V> |
This class provides a skeletal implementation of the Map
interface, to minimize the effort required to implement this interface.
|
| AbstractMap.SimpleEntry<K,V> |
An Entry maintaining a key and a value.
|
| AbstractMap.SimpleImmutableEntry<K,V> |
An Entry maintaining an immutable key and value.
|
| AbstractQueue<E> |
This class provides skeletal implementations of some
Queue
operations. |
| AbstractSequentialList<E> |
This class provides a skeletal implementation of the List
interface to minimize the effort required to implement this interface
backed by a "sequential access" data store (such as a linked list).
|
| AbstractSet<E> |
This class provides a skeletal implementation of the Set
interface to minimize the effort required to implement this
interface.
|
| ArrayDeque<E> |
Resizable-array implementation of the
Deque interface. |
| ArrayList<E> |
Resizable-array implementation of the List interface.
|
| Arrays |
This class contains various methods for manipulating arrays (such as
sorting and searching).
|
| Collections |
This class consists exclusively of static methods that operate on or return
collections.
|
| Dictionary<K,V> |
The
Dictionary class is the abstract parent of any
class, such as Hashtable, which maps keys to values. |
| EventListenerProxy<T extends EventListener> |
An abstract wrapper class for an
EventListener class
which associates a set of additional parameters with the listener. |
| EventObject |
The root class from which all event state objects shall be derived.
|
| HashMap<K,V> |
Hash table based implementation of the Map interface.
|
| HashSet<E> |
This class implements the Set interface, backed by a hash table
(actually a HashMap instance).
|
| Hashtable<K,V> |
This class implements a hash table, which maps keys to values.
|
| LinkedHashMap<K,V> |
Hash table and linked list implementation of the Map interface,
with predictable iteration order.
|
| LinkedList<E> |
Doubly-linked list implementation of the
List and Deque
interfaces. |
| Objects |
This class consists of
static utility methods for operating
on objects. |
| PriorityQueue<E> |
An unbounded priority queue based on a priority heap.
|
| Random |
An instance of this class is used to generate a stream of
pseudorandom numbers.
|
| ServiceLoader<S> |
A simple service-provider loading facility.
|
| Stack<E> |
The
Stack class represents a last-in-first-out
(LIFO) stack of objects. |
| StringTokenizer |
The string tokenizer class allows an application to break a
string into tokens.
|
| Vector<E> |
The
Vector class implements a growable array of
objects. |
| Exception | Description |
|---|---|
| ConcurrentModificationException |
This exception may be thrown by methods that have detected concurrent
modification of an object when such modification is not permissible.
|
| EmptyStackException |
Thrown by methods in the
Stack class to indicate
that the stack is empty. |
| NoSuchElementException |
Thrown by the
nextElement method of an
Enumeration to indicate that there are no more
elements in the enumeration. |
| Error | Description |
|---|---|
| ServiceConfigurationError |
Error thrown when something goes wrong while loading a service provider.
|
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