类的使用
me.magicall.game.skill.SkillOperation
使用SkillOperation的程序包
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me.magicall.game.sub.round中SkillOperation的使用
返回变量类型为SkillOperation的类型的me.magicall.game.sub.round中的方法修饰符和类型方法说明com.google.common.collect.Multimap<Fighter,SkillOperation> CommonCurRound.getSkillOperations()com.google.common.collect.Multimap<Fighter,SkillOperation> Round.CommonFinishedRound.getSkillOperations()com.google.common.collect.Multimap<Fighter,SkillOperation> Round.getSkillOperations()参数类型为SkillOperation的me.magicall.game.sub.round中的方法修饰符和类型方法说明default voidRound.CurRound.addSkillOptions(Fighter fighter, SkillOperation... skillOperations) 类型变量类型为SkillOperation的me.magicall.game.sub.round中的方法参数修饰符和类型方法说明voidCommonCurRound.addSkillOptions(Fighter fighter, List<SkillOperation> skillOperations) voidRound.CurRound.addSkillOptions(Fighter fighter, List<SkillOperation> skillOperations) 类型变量类型为SkillOperation的me.magicall.game.sub.round中的构造器参数限定符构造器说明CommonCurRound(int id, com.google.common.collect.Multimap<Fighter, SkillOperation> skillOperations) CommonFinishedRound(int id, com.google.common.collect.Multimap<Fighter, SkillOperation> skillOperations)