接口的使用
me.magicall.game.player.Player
使用Player的程序包
程序包
说明
回合制游戏。
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me.magicall.game.config中Player的使用
类型参数类型为Player的me.magicall.game.config中的类修饰符和类型接口说明interfaceGameConfig<_Player extends Player,_Map extends GameMap> 一场游戏的配置interfaceGameOption<_Player extends Player,_Map extends GameMap> 游戏的选项。 -
me.magicall.game.player中Player的使用
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me.magicall.game.skill中Player的使用
参数类型为Player的me.magicall.game.skill中的方法修饰符和类型方法说明protected final voidSelectingTargetsSkillTemplate.action(Fighting fighting, Player player, Collection<?> targets) protected abstract voidvoidvoidprotected abstract voidSkillTemplate.action(Fighting fighting, Player player, Collection<?> targets) protected Collection<?>protected abstract Collection<?>protected StringSelectingTargetsSkillTemplate.selectingTargetTip(Fighting fighting, Player player) -
me.magicall.game.sub.round中Player的使用
类型参数类型为Player的me.magicall.game.sub.round中的类 -
me.magicall.game.sub.round.abs中Player的使用
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me.magicall.game.sub.round.plugin中Player的使用
参数类型为Player的me.magicall.game.sub.round.plugin中的方法修饰符和类型方法说明protected voidAbsUndoPlugin.Undo.action(Fighting fighting, Player player, Collection<?> targets) protected Collection<?>