接口 EventTrigger

所有已知子接口:
AI, Battle<C,U>, BoardBattle, ChessFighting, Chessman, ConceptChessman, Fighter, Fighting<_Coordinate,_Unit>, FightingElement, Player, RoundFighting<_Coordinate,_Unit>, RoundGameFighter, Team, Unit
所有已知实现类:
AbsBoardBattle, AbsChessman, AbsRoundFighting, AbsRoundGameFighter, CommonPlayer, CommonTeam

public interface EventTrigger
作者:
Liang Wenjian.