Generic Asset Manager
class GenericAssetManager(val Di3d: ImageBitmapHolder, val cubemapPosx: ImageBitmapHolder, val cubemapNegx: ImageBitmapHolder, val cubemapPosy: ImageBitmapHolder, val cubemapNegy: ImageBitmapHolder, val cubemapPosz: ImageBitmapHolder, val cubemapNegz: ImageBitmapHolder, val webgpu4kotlin: ImageBitmapHolder, val boxMesh: GLTF2) : AssetManager
Constructors
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constructor(Di3d: ImageBitmapHolder, cubemapPosx: ImageBitmapHolder, cubemapNegx: ImageBitmapHolder, cubemapPosy: ImageBitmapHolder, cubemapNegy: ImageBitmapHolder, cubemapPosz: ImageBitmapHolder, cubemapNegz: ImageBitmapHolder, webgpu4kotlin: ImageBitmapHolder, boxMesh: GLTF2)