Node
@Serializable
Constructors
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constructor(name: String? = null, camera: Int = -1, skin: Int = -1, mesh: Int? = null, children: IntArray = intArrayOf(), scale: FloatArray? = null, translation: FloatArray? = null, rotation: FloatArray? = null, matrix: FloatArray? = null, weights: IntArray? = null, extensions: JsonElement? = null, extras: JsonElement? = null)
Properties
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JSON object with extension-specific objects.
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A floating-point 4x4 transformation matrix stored in column-major order.
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The node's unit quaternion rotation in the order (x, y, z, w), where w is the scalar.
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The node's non-uniform scale, given as the scaling factors along the x, y, and z axes.
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The node's translation along the x, y, and z axes.