Mesh
@Serializable
Constructors
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constructor(name: String? = null, primitives: List<GLTF2.Primitive> = emptyList(), weights: FloatArray? = null, extensions: JsonElement? = null, extras: JsonElement? = null)
Properties
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JSON object with extension-specific objects.
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An array of primitives, each defining geometry to be rendered.
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Array of weights to be applied to the morph targets. The number of array elements MUST match the number of morph targets.
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