Animation
@Serializable
Constructors
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constructor(name: String? = null, channels: List<GLTF2.Animation.Channel> = emptyList(), samplers: List<GLTF2.Animation.Sampler> = emptyList(), extensions: JsonElement? = null, extras: JsonElement? = null)
Types
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@Serializable
Properties
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An array of animation channels. An animation channel combines an animation sampler with a target property being animated. Different channels of the same animation MUST NOT have the same targets.
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JSON object with extension-specific objects.
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An array of animation samplers. An animation sampler combines timestamps with a sequence of output values and defines an interpolation algorithm.