public static interface RemoteCall.ExecutionVertexContextOrBuilder
extends com.google.protobuf.MessageOrBuilder
| 限定符和类型 | 方法和说明 |
|---|---|
RemoteCall.ExecutionVertexContext.ExecutionVertex |
getCurrentExecutionVertex()
.ray.streaming.proto.ExecutionVertexContext.ExecutionVertex current_execution_vertex = 1 [json_name = "currentExecutionVertex"]; |
RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder |
getCurrentExecutionVertexOrBuilder()
.ray.streaming.proto.ExecutionVertexContext.ExecutionVertex current_execution_vertex = 1 [json_name = "currentExecutionVertex"]; |
RemoteCall.ExecutionVertexContext.ExecutionVertex |
getDownstreamExecutionVertices(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"]; |
int |
getDownstreamExecutionVerticesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"]; |
List<RemoteCall.ExecutionVertexContext.ExecutionVertex> |
getDownstreamExecutionVerticesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"]; |
RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder |
getDownstreamExecutionVerticesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"]; |
List<? extends RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder> |
getDownstreamExecutionVerticesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"]; |
RemoteCall.ExecutionVertexContext.ExecutionEdge |
getInputExecutionEdges(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"]; |
int |
getInputExecutionEdgesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"]; |
List<RemoteCall.ExecutionVertexContext.ExecutionEdge> |
getInputExecutionEdgesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"]; |
RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder |
getInputExecutionEdgesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"]; |
List<? extends RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder> |
getInputExecutionEdgesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"]; |
RemoteCall.ExecutionVertexContext.ExecutionEdge |
getOutputExecutionEdges(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"]; |
int |
getOutputExecutionEdgesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"]; |
List<RemoteCall.ExecutionVertexContext.ExecutionEdge> |
getOutputExecutionEdgesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"]; |
RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder |
getOutputExecutionEdgesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"]; |
List<? extends RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder> |
getOutputExecutionEdgesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"]; |
RemoteCall.ExecutionVertexContext.ExecutionVertex |
getUpstreamExecutionVertices(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"]; |
int |
getUpstreamExecutionVerticesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"]; |
List<RemoteCall.ExecutionVertexContext.ExecutionVertex> |
getUpstreamExecutionVerticesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"]; |
RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder |
getUpstreamExecutionVerticesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"]; |
List<? extends RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder> |
getUpstreamExecutionVerticesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"]; |
boolean |
hasCurrentExecutionVertex()
.ray.streaming.proto.ExecutionVertexContext.ExecutionVertex current_execution_vertex = 1 [json_name = "currentExecutionVertex"]; |
boolean hasCurrentExecutionVertex()
.ray.streaming.proto.ExecutionVertexContext.ExecutionVertex current_execution_vertex = 1 [json_name = "currentExecutionVertex"];RemoteCall.ExecutionVertexContext.ExecutionVertex getCurrentExecutionVertex()
.ray.streaming.proto.ExecutionVertexContext.ExecutionVertex current_execution_vertex = 1 [json_name = "currentExecutionVertex"];RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder getCurrentExecutionVertexOrBuilder()
.ray.streaming.proto.ExecutionVertexContext.ExecutionVertex current_execution_vertex = 1 [json_name = "currentExecutionVertex"];List<RemoteCall.ExecutionVertexContext.ExecutionVertex> getUpstreamExecutionVerticesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"];RemoteCall.ExecutionVertexContext.ExecutionVertex getUpstreamExecutionVertices(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"];int getUpstreamExecutionVerticesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"];List<? extends RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder> getUpstreamExecutionVerticesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"];RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder getUpstreamExecutionVerticesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex upstream_execution_vertices = 2 [json_name = "upstreamExecutionVertices"];List<RemoteCall.ExecutionVertexContext.ExecutionVertex> getDownstreamExecutionVerticesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"];RemoteCall.ExecutionVertexContext.ExecutionVertex getDownstreamExecutionVertices(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"];int getDownstreamExecutionVerticesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"];List<? extends RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder> getDownstreamExecutionVerticesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"];RemoteCall.ExecutionVertexContext.ExecutionVertexOrBuilder getDownstreamExecutionVerticesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionVertex downstream_execution_vertices = 3 [json_name = "downstreamExecutionVertices"];List<RemoteCall.ExecutionVertexContext.ExecutionEdge> getInputExecutionEdgesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"];RemoteCall.ExecutionVertexContext.ExecutionEdge getInputExecutionEdges(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"];int getInputExecutionEdgesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"];List<? extends RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder> getInputExecutionEdgesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"];RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder getInputExecutionEdgesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge input_execution_edges = 4 [json_name = "inputExecutionEdges"];List<RemoteCall.ExecutionVertexContext.ExecutionEdge> getOutputExecutionEdgesList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"];RemoteCall.ExecutionVertexContext.ExecutionEdge getOutputExecutionEdges(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"];int getOutputExecutionEdgesCount()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"];List<? extends RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder> getOutputExecutionEdgesOrBuilderList()
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"];RemoteCall.ExecutionVertexContext.ExecutionEdgeOrBuilder getOutputExecutionEdgesOrBuilder(int index)
repeated .ray.streaming.proto.ExecutionVertexContext.ExecutionEdge output_execution_edges = 5 [json_name = "outputExecutionEdges"];Copyright © 2022. All rights reserved.