Uses of Class
io.qt.qt3d.render.QAbstractTexture
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Uses of QAbstractTexture in io.qt.qt3d.render
Subclasses of QAbstractTexture in io.qt.qt3d.renderModifier and TypeClassDescriptionclassAllows to use a textureId from a separate OpenGL context in a Qt 3D sceneclassA QAbstractTexture with a Target1D target formatclassA QAbstractTexture with a Target1DArray target formatclassA QAbstractTexture with a Target2D target formatclassA QAbstractTexture with a Target2DArray target formatclassA QAbstractTexture with a Target2DMultisample target formatclassA QAbstractTexture with a Target2DMultisampleArray target formatclassA QAbstractTexture with a Target3D target formatclassA QAbstractTexture with a TargetBuffer target formatclassA QAbstractTexture with a TargetCubeMap target formatclassA QAbstractTexture with a TargetCubeMapArray target formatclassHandles the texture loading and setting the texture's propertiesclassA QAbstractTexture with a TargetRectangle target formatFields in io.qt.qt3d.render with type parameters of type QAbstractTextureModifier and TypeFieldDescriptionfinal QObject.Signal1<QAbstractTexture>QEnvironmentLight.irradianceChangedfinal QObject.Signal1<QAbstractTexture>QEnvironmentLight.specularChangedfinal QObject.Signal1<QAbstractTexture>QRenderTargetOutput.textureChangedfinal QObject.Signal1<QAbstractTexture>QShaderImage.textureChangedMethods in io.qt.qt3d.render that return QAbstractTextureModifier and TypeMethodDescriptionfinal QAbstractTextureQEnvironmentLight.getIrradiance()Kotlin property getter.final QAbstractTextureQEnvironmentLight.getSpecular()Kotlin property getter.final QAbstractTextureQRenderTargetOutput.getTexture()Kotlin property getter.final QAbstractTextureQShaderImage.getTexture()Kotlin property getter.final QAbstractTextureQEnvironmentLight.irradiance()final QAbstractTextureQEnvironmentLight.specular()final QAbstractTextureQRenderTargetOutput.texture()final QAbstractTextureQShaderImage.texture()Methods in io.qt.qt3d.render with parameters of type QAbstractTextureModifier and TypeMethodDescriptionfinal voidQEnvironmentLight.setIrradiance(QAbstractTexture irradiance) final voidQEnvironmentLight.setSpecular(QAbstractTexture specular) final voidQRenderTargetOutput.setTexture(QAbstractTexture texture) final voidQShaderImage.setTexture(QAbstractTexture texture) Constructors in io.qt.qt3d.render with parameters of type QAbstractTextureModifierConstructorDescriptionQParameter(String name, QAbstractTexture texture) Overloaded constructor forQParameter(java.lang.String, io.qt.qt3d.render.QAbstractTexture, io.qt.qt3d.core.QNode)withparent = null.QParameter(String name, QAbstractTexture texture, QNode parent)