final io.qt.core.QObject.Signal1<io.qt.core.QList<QRayCasterHit>>
hitsChanged
QRayCasterHit
clone()
final io.qt.core.QList<QRayCasterHit>
hits()
pick(io.qt.gui.QVector3D origin, io.qt.gui.QVector3D direction, float length)
pick(io.qt.core.QPoint position)
QRayCasterHit(QRayCasterHit other)