- All Implemented Interfaces:
QtObjectInterface
Encapsulates an OpenGL texture object
Java wrapper for Qt class QOpenGLTexture
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumJava wrapper for Qt enum QOpenGLTexture::BindingTargetstatic enumJava wrapper for Qt enum QOpenGLTexture::ComparisonFunctionstatic enumJava wrapper for Qt enum QOpenGLTexture::ComparisonModestatic enumJava wrapper for Qt enum QOpenGLTexture::CoordinateDirectionstatic enumJava wrapper for Qt enum QOpenGLTexture::CubeMapFacestatic enumJava wrapper for Qt enum QOpenGLTexture::DepthStencilModestatic enumJava wrapper for Qt enum QOpenGLTexture::Featurestatic final classQFlags type for enumQOpenGLTexture.Featurestatic enumJava wrapper for Qt enum QOpenGLTexture::Filterstatic enumJava wrapper for Qt enum QOpenGLTexture::MipMapGenerationstatic enumJava wrapper for Qt enum QOpenGLTexture::PixelFormatstatic enumJava wrapper for Qt enum QOpenGLTexture::PixelTypestatic enumJava wrapper for Qt enum QOpenGLTexture::SwizzleComponentstatic enumJava wrapper for Qt enum QOpenGLTexture::SwizzleValuestatic enumJava wrapper for Qt enum QOpenGLTexture::Targetstatic enumJava wrapper for Qt enum QOpenGLTexture::TextureFormatstatic enumJava wrapper for Qt enum QOpenGLTexture::TextureFormatClassstatic enumJava wrapper for Qt enum QOpenGLTexture::TextureUnitResetstatic enumJava wrapper for Qt enum QOpenGLTexture::WrapModeNested classes/interfaces inherited from class io.qt.QtObject
QtObject.QPrivateConstructor -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final QMetaObjectThis variable stores the meta-object for the class. -
Constructor Summary
ConstructorsModifierConstructorDescriptionQOpenGLTexture(QImage image) Overloaded constructor forQOpenGLTexture(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps.QOpenGLTexture(QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) QOpenGLTexture(QOpenGLTexture.Target target) protectedConstructor for internal use only. -
Method Summary
Modifier and TypeMethodDescriptionfinal voidfinal voidallocateStorage(QOpenGLTexture.PixelFormat pixelFormat, QOpenGLTexture.PixelType pixelType) final voidbind()final voidbind(int unit) Overloaded function forbind(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit.final voidbind(int unit, QOpenGLTexture.TextureUnitReset reset) final QColorstatic intboundTextureId(int unit, QOpenGLTexture.BindingTarget target) static intfinal booleancreate()final QOpenGLTexturecreateTextureView(QOpenGLTexture.Target target, QOpenGLTexture.TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) final intdepth()final voiddestroy()final intfaces()format()final voidfinal voidgenerateMipMaps(int baseLevel) Overloaded function forgenerateMipMaps(int, boolean)withresetBaseLevel = true.final voidgenerateMipMaps(int baseLevel, boolean resetBaseLevel) static booleanhasFeature(QOpenGLTexture.Feature feature) final intheight()final booleanfinal booleanisBound()final booleanisBound(int unit) final booleanfinal booleanfinal booleanfinal booleanfinal intlayers()final floatfinal QOpenGLTexture.Filterfinal floatfinal floatfinal intfinal QOpenGLTexture.Filterfinal floatfinal intfinal intfinal intfinal voidrelease()final voidrelease(int unit) Overloaded function forrelease(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit.final voidrelease(int unit, QOpenGLTexture.TextureUnitReset reset) final intsamples()final voidsetAutoMipMapGenerationEnabled(boolean enabled) final voidsetBorderColor(float r, float g, float b, float a) final voidsetBorderColor(int r, int g, int b, int a) final voidsetBorderColor(QColor color) final voidfinal voidfinal voidsetCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int mipLevel, int layer, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int mipLevel, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int dataSize, Buffer data) Overloaded function forsetCompressedData(int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, int, int, int, int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidOverloaded function forsetData(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps.final voidsetData(QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) final voidsetData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidfinal voidsetFixedSamplePositions(boolean fixed) final voidfinal voidsetLayers(int layers) final voidsetLevelofDetailBias(float bias) final voidsetLevelOfDetailRange(float min, float max) final voidfinal voidsetMaximumAnisotropy(float anisotropy) final voidsetMaximumLevelOfDetail(float value) final voidfinal voidsetMinimumLevelOfDetail(float value) final voidsetMinMagFilters(QOpenGLTexture.Filter minificationFilter, QOpenGLTexture.Filter magnificationFilter) final voidsetMipBaseLevel(int baseLevel) final voidsetMipLevelRange(int baseLevel, int maxLevel) final voidsetMipLevels(int levels) final voidsetMipMaxLevel(int maxLevel) final voidsetSamples(int samples) final voidsetSize(int width) Overloaded function forsetSize(int, int, int)final voidsetSize(int width, int height) Overloaded function forsetSize(int, int, int)withdepth = 1.final voidsetSize(int width, int height, int depth) final voidsetSwizzleMask(QOpenGLTexture.SwizzleComponent component, QOpenGLTexture.SwizzleValue value) final voidsetSwizzleMask(QOpenGLTexture.SwizzleValue r, QOpenGLTexture.SwizzleValue g, QOpenGLTexture.SwizzleValue b, QOpenGLTexture.SwizzleValue a) final voidsetWrapMode(QOpenGLTexture.CoordinateDirection direction, QOpenGLTexture.WrapMode mode) final voidswizzleMask(QOpenGLTexture.SwizzleComponent component) final QOpenGLTexture.Targettarget()final inttoString()final intwidth()final QOpenGLTexture.WrapModewrapMode(QOpenGLTexture.CoordinateDirection direction) Methods inherited from class io.qt.QtObject
dispose, equals, isDisposed
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Field Details
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staticMetaObject
This variable stores the meta-object for the class.
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Constructor Details
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QOpenGLTexture
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QOpenGLTexture
Overloaded constructor for
QOpenGLTexture(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps. -
QOpenGLTexture
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QOpenGLTexture
Constructor for internal use only.- Parameters:
p- expected to benull.
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Method Details
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allocateStorage
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allocateStorage
@QtUninvokable public final void allocateStorage(QOpenGLTexture.PixelFormat pixelFormat, QOpenGLTexture.PixelType pixelType) -
bind
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bind
Overloaded function for
bind(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit. -
bind
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borderColor
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comparisonFunction
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comparisonMode
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create
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createTextureView
@QtUninvokable public final QOpenGLTexture createTextureView(QOpenGLTexture.Target target, QOpenGLTexture.TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) -
depth
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depthStencilMode
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destroy
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faces
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format
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generateMipMaps
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generateMipMaps
Overloaded function for
generateMipMaps(int, boolean)withresetBaseLevel = true. -
generateMipMaps
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height
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isAutoMipMapGenerationEnabled
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isBound
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isBound
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isCreated
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isFixedSamplePositions
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isStorageAllocated
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isTextureView
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layers
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levelOfDetailRange
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levelofDetailBias
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magnificationFilter
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maximumAnisotropy
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maximumLevelOfDetail
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maximumMipLevels
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minMagFilters
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minificationFilter
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minimumLevelOfDetail
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mipBaseLevel
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mipLevelRange
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mipLevels
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mipMaxLevel
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release
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release
Overloaded function for
release(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit. -
release
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samples
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setAutoMipMapGenerationEnabled
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setBorderColor
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setBorderColor
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setBorderColor
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setComparisonFunction
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setComparisonMode
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setCompressedData
Overloaded function for
setCompressedData(int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
Overloaded function for
setCompressedData(int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
Overloaded function for
setData(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps. -
setData
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setData
@QtUninvokable public final void setData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, int, int, int, int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setDepthStencilMode
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setFixedSamplePositions
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setFormat
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setLayers
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setLevelOfDetailRange
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setLevelofDetailBias
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setMagnificationFilter
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setMaximumAnisotropy
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setMaximumLevelOfDetail
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setMinMagFilters
@QtUninvokable public final void setMinMagFilters(QOpenGLTexture.Filter minificationFilter, QOpenGLTexture.Filter magnificationFilter) -
setMinificationFilter
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setMinimumLevelOfDetail
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setMipBaseLevel
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setMipLevelRange
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setMipLevels
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setMipMaxLevel
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setSamples
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setSize
Overloaded function for
setSize(int, int, int)withdepth = 1. -
setSize
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setSize
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setSwizzleMask
@QtUninvokable public final void setSwizzleMask(QOpenGLTexture.SwizzleComponent component, QOpenGLTexture.SwizzleValue value) -
setSwizzleMask
@QtUninvokable public final void setSwizzleMask(QOpenGLTexture.SwizzleValue r, QOpenGLTexture.SwizzleValue g, QOpenGLTexture.SwizzleValue b, QOpenGLTexture.SwizzleValue a) -
setWrapMode
@QtUninvokable public final void setWrapMode(QOpenGLTexture.CoordinateDirection direction, QOpenGLTexture.WrapMode mode) -
setWrapMode
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swizzleMask
@QtUninvokable public final QOpenGLTexture.SwizzleValue swizzleMask(QOpenGLTexture.SwizzleComponent component) -
target
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textureId
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width
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wrapMode
@QtUninvokable public final QOpenGLTexture.WrapMode wrapMode(QOpenGLTexture.CoordinateDirection direction) -
boundTextureId
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boundTextureId
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hasFeature
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toString
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