- All Implemented Interfaces:
io.qt.QtObjectInterface
Encapsulates an OpenGL texture object
Java wrapper for Qt class QOpenGLTexture
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumJava wrapper for Qt enum QOpenGLTexture::BindingTargetstatic enumJava wrapper for Qt enum QOpenGLTexture::ComparisonFunctionstatic enumJava wrapper for Qt enum QOpenGLTexture::ComparisonModestatic enumJava wrapper for Qt enum QOpenGLTexture::CoordinateDirectionstatic enumJava wrapper for Qt enum QOpenGLTexture::CubeMapFacestatic enumJava wrapper for Qt enum QOpenGLTexture::DepthStencilModestatic enumJava wrapper for Qt enum QOpenGLTexture::Featurestatic final classQFlags type for enumQOpenGLTexture.Featurestatic enumJava wrapper for Qt enum QOpenGLTexture::Filterstatic enumJava wrapper for Qt enum QOpenGLTexture::MipMapGenerationstatic enumJava wrapper for Qt enum QOpenGLTexture::PixelFormatstatic enumJava wrapper for Qt enum QOpenGLTexture::PixelTypestatic enumJava wrapper for Qt enum QOpenGLTexture::SwizzleComponentstatic enumJava wrapper for Qt enum QOpenGLTexture::SwizzleValuestatic enumJava wrapper for Qt enum QOpenGLTexture::Targetstatic enumJava wrapper for Qt enum QOpenGLTexture::TextureFormatstatic enumJava wrapper for Qt enum QOpenGLTexture::TextureFormatClassstatic enumJava wrapper for Qt enum QOpenGLTexture::TextureUnitResetstatic enumJava wrapper for Qt enum QOpenGLTexture::WrapModeNested classes/interfaces inherited from class io.qt.QtObject
io.qt.QtObject.QPrivateConstructor -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final io.qt.core.QMetaObjectThis variable stores the meta-object for the class. -
Constructor Summary
ConstructorsModifierConstructorDescriptionQOpenGLTexture(io.qt.gui.QImage image) Overloaded constructor forQOpenGLTexture(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps.QOpenGLTexture(io.qt.gui.QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) QOpenGLTexture(QOpenGLTexture.Target target) protectedQOpenGLTexture(io.qt.QtObject.QPrivateConstructor p) Constructor for internal use only. -
Method Summary
Modifier and TypeMethodDescriptionfinal voidfinal voidallocateStorage(QOpenGLTexture.PixelFormat pixelFormat, QOpenGLTexture.PixelType pixelType) final voidbind()final voidbind(int unit) Overloaded function forbind(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit.final voidbind(int unit, QOpenGLTexture.TextureUnitReset reset) final io.qt.gui.QColorstatic intboundTextureId(int unit, QOpenGLTexture.BindingTarget target) static intfinal booleancreate()final QOpenGLTexturecreateTextureView(QOpenGLTexture.Target target, QOpenGLTexture.TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) final intdepth()final voiddestroy()final intfaces()format()final voidfinal voidgenerateMipMaps(int baseLevel) Overloaded function forgenerateMipMaps(int, boolean)withresetBaseLevel = true.final voidgenerateMipMaps(int baseLevel, boolean resetBaseLevel) static booleanhasFeature(QOpenGLTexture.Feature feature) final intheight()final booleanfinal booleanisBound()final booleanisBound(int unit) final booleanfinal booleanfinal booleanfinal booleanfinal intlayers()final floatfinal QOpenGLTexture.Filterfinal floatfinal floatfinal intfinal QOpenGLTexture.Filterfinal floatfinal io.qt.core.QPair<QOpenGLTexture.Filter,QOpenGLTexture.Filter> final intfinal intfinal intfinal voidrelease()final voidrelease(int unit) Overloaded function forrelease(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit.final voidrelease(int unit, QOpenGLTexture.TextureUnitReset reset) final intsamples()final voidsetAutoMipMapGenerationEnabled(boolean enabled) final voidsetBorderColor(float r, float g, float b, float a) final voidsetBorderColor(int r, int g, int b, int a) final voidsetBorderColor(io.qt.gui.QColor color) final voidfinal voidfinal voidsetCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int mipLevel, int layer, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int mipLevel, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetCompressedData(int dataSize, Buffer data) Overloaded function forsetCompressedData(int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetCompressedData(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, int, int, int, int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final voidsetData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidsetData(io.qt.gui.QImage image) Overloaded function forsetData(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps.final voidsetData(io.qt.gui.QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) final voidsetData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null.final voidsetData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final voidfinal voidsetFixedSamplePositions(boolean fixed) final voidfinal voidsetLayers(int layers) final voidsetLevelofDetailBias(float bias) final voidsetLevelOfDetailRange(float min, float max) final voidfinal voidsetMaximumAnisotropy(float anisotropy) final voidsetMaximumLevelOfDetail(float value) final voidfinal voidsetMinimumLevelOfDetail(float value) final voidsetMinMagFilters(QOpenGLTexture.Filter minificationFilter, QOpenGLTexture.Filter magnificationFilter) final voidsetMipBaseLevel(int baseLevel) final voidsetMipLevelRange(int baseLevel, int maxLevel) final voidsetMipLevels(int levels) final voidsetMipMaxLevel(int maxLevel) final voidsetSamples(int samples) final voidsetSize(int width) Overloaded function forsetSize(int, int, int)final voidsetSize(int width, int height) Overloaded function forsetSize(int, int, int)withdepth = 1.final voidsetSize(int width, int height, int depth) final voidsetSwizzleMask(QOpenGLTexture.SwizzleComponent component, QOpenGLTexture.SwizzleValue value) final voidsetSwizzleMask(QOpenGLTexture.SwizzleValue r, QOpenGLTexture.SwizzleValue g, QOpenGLTexture.SwizzleValue b, QOpenGLTexture.SwizzleValue a) final voidsetWrapMode(QOpenGLTexture.CoordinateDirection direction, QOpenGLTexture.WrapMode mode) final voidswizzleMask(QOpenGLTexture.SwizzleComponent component) final QOpenGLTexture.Targettarget()final inttoString()final intwidth()final QOpenGLTexture.WrapModewrapMode(QOpenGLTexture.CoordinateDirection direction) Methods inherited from class io.qt.QtObject
dispose, equals, isDisposed
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Field Details
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staticMetaObject
public static final io.qt.core.QMetaObject staticMetaObjectThis variable stores the meta-object for the class.
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Constructor Details
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QOpenGLTexture
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QOpenGLTexture
public QOpenGLTexture(io.qt.gui.QImage image) Overloaded constructor for
QOpenGLTexture(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps. -
QOpenGLTexture
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QOpenGLTexture
protected QOpenGLTexture(io.qt.QtObject.QPrivateConstructor p) Constructor for internal use only.- Parameters:
p- expected to benull.
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Method Details
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allocateStorage
@QtUninvokable public final void allocateStorage() -
allocateStorage
@QtUninvokable public final void allocateStorage(QOpenGLTexture.PixelFormat pixelFormat, QOpenGLTexture.PixelType pixelType) -
bind
@QtUninvokable public final void bind() -
bind
@QtUninvokable public final void bind(int unit) Overloaded function for
bind(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit. -
bind
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borderColor
@QtUninvokable public final io.qt.gui.QColor borderColor() -
comparisonFunction
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comparisonMode
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create
@QtUninvokable public final boolean create() -
createTextureView
@QtUninvokable public final QOpenGLTexture createTextureView(QOpenGLTexture.Target target, QOpenGLTexture.TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) -
depth
@QtUninvokable public final int depth() -
depthStencilMode
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destroy
@QtUninvokable public final void destroy() -
faces
@QtUninvokable public final int faces() -
format
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generateMipMaps
@QtUninvokable public final void generateMipMaps() -
generateMipMaps
@QtUninvokable public final void generateMipMaps(int baseLevel) Overloaded function for
generateMipMaps(int, boolean)withresetBaseLevel = true. -
generateMipMaps
@QtUninvokable public final void generateMipMaps(int baseLevel, boolean resetBaseLevel) -
height
@QtUninvokable public final int height() -
isAutoMipMapGenerationEnabled
@QtUninvokable public final boolean isAutoMipMapGenerationEnabled() -
isBound
@QtUninvokable public final boolean isBound() -
isBound
@QtUninvokable public final boolean isBound(int unit) -
isCreated
@QtUninvokable public final boolean isCreated() -
isFixedSamplePositions
@QtUninvokable public final boolean isFixedSamplePositions() -
isStorageAllocated
@QtUninvokable public final boolean isStorageAllocated() -
isTextureView
@QtUninvokable public final boolean isTextureView() -
layers
@QtUninvokable public final int layers() -
levelOfDetailRange
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levelofDetailBias
@QtUninvokable public final float levelofDetailBias() -
magnificationFilter
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maximumAnisotropy
@QtUninvokable public final float maximumAnisotropy() -
maximumLevelOfDetail
@QtUninvokable public final float maximumLevelOfDetail() -
maximumMipLevels
@QtUninvokable public final int maximumMipLevels() -
minMagFilters
@QtUninvokable public final io.qt.core.QPair<QOpenGLTexture.Filter,QOpenGLTexture.Filter> minMagFilters() -
minificationFilter
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minimumLevelOfDetail
@QtUninvokable public final float minimumLevelOfDetail() -
mipBaseLevel
@QtUninvokable public final int mipBaseLevel() -
mipLevelRange
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mipLevels
@QtUninvokable public final int mipLevels() -
mipMaxLevel
@QtUninvokable public final int mipMaxLevel() -
release
@QtUninvokable public final void release() -
release
@QtUninvokable public final void release(int unit) Overloaded function for
release(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit. -
release
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samples
@QtUninvokable public final int samples() -
setAutoMipMapGenerationEnabled
@QtUninvokable public final void setAutoMipMapGenerationEnabled(boolean enabled) -
setBorderColor
@QtUninvokable public final void setBorderColor(io.qt.gui.QColor color) -
setBorderColor
@QtUninvokable public final void setBorderColor(float r, float g, float b, float a) -
setBorderColor
@QtUninvokable public final void setBorderColor(int r, int g, int b, int a) -
setComparisonFunction
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setComparisonMode
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setCompressedData
Overloaded function for
setCompressedData(int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
Overloaded function for
setCompressedData(int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(io.qt.gui.QImage image) Overloaded function for
setData(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps. -
setData
@QtUninvokable public final void setData(io.qt.gui.QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) -
setData
@QtUninvokable public final void setData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, int, int, int, int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)withoptions = null. -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setDepthStencilMode
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setFixedSamplePositions
@QtUninvokable public final void setFixedSamplePositions(boolean fixed) -
setFormat
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setLayers
@QtUninvokable public final void setLayers(int layers) -
setLevelOfDetailRange
@QtUninvokable public final void setLevelOfDetailRange(float min, float max) -
setLevelofDetailBias
@QtUninvokable public final void setLevelofDetailBias(float bias) -
setMagnificationFilter
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setMaximumAnisotropy
@QtUninvokable public final void setMaximumAnisotropy(float anisotropy) -
setMaximumLevelOfDetail
@QtUninvokable public final void setMaximumLevelOfDetail(float value) -
setMinMagFilters
@QtUninvokable public final void setMinMagFilters(QOpenGLTexture.Filter minificationFilter, QOpenGLTexture.Filter magnificationFilter) -
setMinificationFilter
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setMinimumLevelOfDetail
@QtUninvokable public final void setMinimumLevelOfDetail(float value) -
setMipBaseLevel
@QtUninvokable public final void setMipBaseLevel(int baseLevel) -
setMipLevelRange
@QtUninvokable public final void setMipLevelRange(int baseLevel, int maxLevel) -
setMipLevels
@QtUninvokable public final void setMipLevels(int levels) -
setMipMaxLevel
@QtUninvokable public final void setMipMaxLevel(int maxLevel) -
setSamples
@QtUninvokable public final void setSamples(int samples) -
setSize
@QtUninvokable public final void setSize(int width, int height) Overloaded function for
setSize(int, int, int)withdepth = 1. -
setSize
@QtUninvokable public final void setSize(int width) -
setSize
@QtUninvokable public final void setSize(int width, int height, int depth) -
setSwizzleMask
@QtUninvokable public final void setSwizzleMask(QOpenGLTexture.SwizzleComponent component, QOpenGLTexture.SwizzleValue value) -
setSwizzleMask
@QtUninvokable public final void setSwizzleMask(QOpenGLTexture.SwizzleValue r, QOpenGLTexture.SwizzleValue g, QOpenGLTexture.SwizzleValue b, QOpenGLTexture.SwizzleValue a) -
setWrapMode
@QtUninvokable public final void setWrapMode(QOpenGLTexture.CoordinateDirection direction, QOpenGLTexture.WrapMode mode) -
setWrapMode
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swizzleMask
@QtUninvokable public final QOpenGLTexture.SwizzleValue swizzleMask(QOpenGLTexture.SwizzleComponent component) -
target
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textureId
@QtUninvokable public final int textureId() -
width
@QtUninvokable public final int width() -
wrapMode
@QtUninvokable public final QOpenGLTexture.WrapMode wrapMode(QOpenGLTexture.CoordinateDirection direction) -
boundTextureId
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boundTextureId
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hasFeature
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toString
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