Uses of Package
playn.scene
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Classes in playn.scene used by playn.scene Class Description ClippedLayer A layer whose rendering is (usually) clipped to a rectangle.GroupLayer GroupLayer creates a Layer hierarchy by maintaining an ordered group of child Layers.ImageLayer A layer that displays a texture or region of a texture (tile).Interaction Contains information about the interaction of which an event is a part.Interaction.CaptureMode Used to configureInteraction.capture().Layer A layer is a node in the scene graph.Layer.HitTester Used to customize a layer's hit testing mechanism.Layer.Origin Used to configure the origin of a layer based on its width/height.Layer.State Enumerates layer lifecycle states; seeLayer.state.Layer.Visitor Mouse.HoverEvent An event dispatched when the mouse enters or exits a layer.Mouse.Interaction Used to dispatch mouse interactions to layers.Pointer.Interaction Used to dispatch pointer interactions to layers.RootLayer Serves as the root of the scene graph.Touch.Interaction Used to dispatch touch interactions to layers.