invoke
operator fun invoke(prop: KMutableProperty0<String>, builder: UiInputFieldComponent.Options<String>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<String, UiInputFieldComponent.Props<String>>>
operator fun invoke(value: String, onChange: (String) -> Unit, builder: UiInputFieldComponent.Options<String>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<String, UiInputFieldComponent.Props<String>>>
Renders the field for a String
operator fun invoke(prop: KMutableProperty0<Int>, builder: UiInputFieldComponent.Options<Int>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<Int, UiInputFieldComponent.Props<Int>>>
operator fun invoke(value: Int, onChange: (Int) -> Unit, builder: UiInputFieldComponent.Options<Int>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<Int, UiInputFieldComponent.Props<Int>>>
Renders the field for an Int
operator fun invoke(prop: KMutableProperty0<Float>, builder: UiInputFieldComponent.Options<Float>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<Float, UiInputFieldComponent.Props<Float>>>
operator fun invoke(value: Float, onChange: (Float) -> Unit, builder: UiInputFieldComponent.Options<Float>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<Float, UiInputFieldComponent.Props<Float>>>
Renders the field for a Float
operator fun invoke(prop: KMutableProperty0<Double>, builder: UiInputFieldComponent.Options<Double>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<Double, UiInputFieldComponent.Props<Double>>>
operator fun invoke(value: Double, onChange: (Double) -> Unit, builder: UiInputFieldComponent.Options<Double>.() -> Unit = {}): ComponentRef<UiInputFieldComponent<Double, UiInputFieldComponent.Props<Double>>>
Renders the field for a Double