CollapsableComponent

Constructors

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fun CollapsableComponent(ctx: Ctx<CollapsableComponent.Props>)

Types

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class Builder(    var header: DIV.(CollapsableComponent.HeaderCtx) -> Unit? = null,     var content: RenderFunc<DIV> = {},     var collapsed: Boolean = true)
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data class HeaderCtx(val collapsed: Boolean, val toggle: () -> Unit)
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data class Props(    val header: DIV.(CollapsableComponent.HeaderCtx) -> Unit?,     val content: RenderFunc<DIV>,     val collapsed: Boolean)

Functions

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fun <C : Component<*>> createRef(): ComponentRef.Tracker<C>
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operator fun <T> Stream<T>.invoke(handler: (T) -> Unit): () -> Unit

Subscribes to a Stream.

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open override fun VDom.render()

Every component needs to implement this method

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open override fun shouldRedraw(nextProps: CollapsableComponent.Props): Boolean

Returns 'true' when the component should redraw.

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fun <T> stream(    initial: T,     config: Stream<T>.() -> Stream<T>? = null,     handler: (T) -> Unit = {}): ComponentStreamProperty<T>

Creates a property that is backed by a StreamSource

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fun <T> subscribingTo(stream: Stream<T>, onNext: (T) -> Unit? = null): ReadOnlyProperty<Any?, T>

Creates a property that is subscribed to a stream.

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fun toggle()
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fun triggerRedraw()

Triggers a redraw

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fun <T> value(initial: T, onChange: (T) -> Unit? = null): ComponentStateProperty<T>

Creates a read write property for the components state.

Properties

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val attributes: MutableTypedAttributes

The attributes of the component

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val autoDomKey: String

An automatically generated unique dom key for the component instance.

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val ctx: Ctx<CollapsableComponent.Props>
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val dom: HTMLElement?

The Dom node to which the component is rendered

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The life-cycle LifeCycle that the component exposes

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val parent: Component<*>?

Accessor for the parent component

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val props: CollapsableComponent.Props

Public getter for the Props