Interface GPUOptions.Experimental.VirtualDevicesOrBuilder

All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
All Known Implementing Classes:
GPUOptions.Experimental.VirtualDevices, GPUOptions.Experimental.VirtualDevices.Builder
Enclosing class:
GPUOptions.Experimental

public static interface GPUOptions.Experimental.VirtualDevicesOrBuilder
extends com.google.protobuf.MessageOrBuilder
  • Method Summary

    Modifier and Type Method Description
    float getMemoryLimitMb​(int index)
    Per "virtual" device memory limit, in MB.
    int getMemoryLimitMbCount()
    Per "virtual" device memory limit, in MB.
    java.util.List<java.lang.Float> getMemoryLimitMbList()
    Per "virtual" device memory limit, in MB.

    Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder

    isInitialized

    Methods inherited from interface com.google.protobuf.MessageOrBuilder

    findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
  • Method Details

    • getMemoryLimitMbList

      java.util.List<java.lang.Float> getMemoryLimitMbList()
       Per "virtual" device memory limit, in MB. The number of elements in
       the list is the number of virtual devices to create on the
       corresponding visible GPU (see "virtual_devices" below).
       If empty, it will create single virtual device taking all available
       memory from the device.
       For the concept of "visible" and "virtual" GPU, see the comments for
       "visible_device_list" above for more information.
       
      repeated float memory_limit_mb = 1;
      Returns:
      A list containing the memoryLimitMb.
    • getMemoryLimitMbCount

      int getMemoryLimitMbCount()
       Per "virtual" device memory limit, in MB. The number of elements in
       the list is the number of virtual devices to create on the
       corresponding visible GPU (see "virtual_devices" below).
       If empty, it will create single virtual device taking all available
       memory from the device.
       For the concept of "visible" and "virtual" GPU, see the comments for
       "visible_device_list" above for more information.
       
      repeated float memory_limit_mb = 1;
      Returns:
      The count of memoryLimitMb.
    • getMemoryLimitMb

      float getMemoryLimitMb​(int index)
       Per "virtual" device memory limit, in MB. The number of elements in
       the list is the number of virtual devices to create on the
       corresponding visible GPU (see "virtual_devices" below).
       If empty, it will create single virtual device taking all available
       memory from the device.
       For the concept of "visible" and "virtual" GPU, see the comments for
       "visible_device_list" above for more information.
       
      repeated float memory_limit_mb = 1;
      Parameters:
      index - The index of the element to return.
      Returns:
      The memoryLimitMb at the given index.