Class State1Builder
- java.lang.Object
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- org.opendaylight.yang.gen.v1.http.openconfig.net.yang.alarms.rev190709.State1Builder
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- All Implemented Interfaces:
org.opendaylight.yangtools.concepts.Builder<State1>,org.opendaylight.yangtools.concepts.CheckedBuilder<State1,IllegalArgumentException>,org.opendaylight.yangtools.concepts.Mutable,org.opendaylight.yangtools.concepts.MutationBehaviour<org.opendaylight.yangtools.concepts.Mutable>
@Generated("mdsal-binding-generator") public class State1Builder extends Object implements org.opendaylight.yangtools.concepts.Builder<State1>
Class that buildsState1Builderinstances. Overall design of the class is that of a fluent interface, where method chaining is used.In general, this class is supposed to be used like this template:
State1Builder createTarget(int fooXyzzy, int barBaz) { return new State1BuilderBuilder() .setFoo(new FooBuilder().setXyzzy(fooXyzzy).build()) .setBar(new BarBuilder().setBaz(barBaz).build()) .build(); }This pattern is supported by the immutable nature of State1Builder, as instances can be freely passed around without worrying about synchronization issues.
As a side note: method chaining results in:
- very efficient Java bytecode, as the method invocation result, in this case the Builder reference, is
on the stack, so further method invocations just need to fill method arguments for the next method
invocation, which is terminated by
build(), which is then returned from the method - better understanding by humans, as the scope of mutable state (the builder) is kept to a minimum and is very localized
- better optimization oportunities, as the object scope is minimized in terms of invocation (rather than method) stack, making escape analysis a lot easier. Given enough compiler (JIT/AOT) prowess, the cost of th builder object can be completely eliminated
- See Also:
State1Builder,Builder
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Constructor Summary
Constructors Constructor Description State1Builder()State1Builder(State1 base)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description State1build()BooleangetEquipmentFailure()BooleangetEquipmentMismatch()State1BuildersetEquipmentFailure(Boolean value)State1BuildersetEquipmentMismatch(Boolean value)
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Constructor Detail
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State1Builder
public State1Builder()
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State1Builder
public State1Builder(State1 base)
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Method Detail
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getEquipmentFailure
public Boolean getEquipmentFailure()
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getEquipmentMismatch
public Boolean getEquipmentMismatch()
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setEquipmentFailure
public State1Builder setEquipmentFailure(Boolean value)
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setEquipmentMismatch
public State1Builder setEquipmentMismatch(Boolean value)
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build
public State1 build()
- Specified by:
buildin interfaceorg.opendaylight.yangtools.concepts.Builder<State1>- Specified by:
buildin interfaceorg.opendaylight.yangtools.concepts.CheckedBuilder<State1,IllegalArgumentException>
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