MdBrandedFab

open class MdBrandedFab(label: String? = null, size: FabSize = FabSize.Medium, lowered: Boolean = false, touchTarget: TouchTarget? = null, className: String? = null, init: MdBrandedFab.() -> Unit? = null) : MdBaseFab

Branded FABs use a brightly colored logo for their icon. Unlike FAB, branded FABs do not have color variants.

Author

Maanrifa Bacar Ali

Constructors

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constructor(label: String? = null, size: FabSize = FabSize.Medium, lowered: Boolean = false, touchTarget: TouchTarget? = null, className: String? = null, init: MdBrandedFab.() -> Unit? = null)

Properties

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var label: <Error class: unknown class>

The text to display on the FAB.

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var lowered: <Error class: unknown class>

Lowers the FAB's elevation.

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open var parent: <Error class: unknown class>?
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var size: <Error class: unknown class>

The size of the FAB. NOTE: Branded FABs cannot be sized to small, and Extended FABs do not have different sizes.

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var touchTarget: <Error class: unknown class>

Touch target of (small size) FAB.

Functions

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open fun buildAttributeSet(attributeSetBuilder: <Error class: unknown class>)
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open fun dispose()
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open override fun icon(component: <Error class: unknown class>?)
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Sets the icon identified by name to the icon slot.

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open fun render(): <Error class: unknown class>