spinner Input
fun Container.spinnerInput(value: Number? = null, min: Number? = null, max: Number? = null, step: Number = DEFAULT_STEP, decimals: Int = 0, buttonsType: ButtonsType = ButtonsType.VERTICAL, forceType: ForceType = ForceType.NONE, buttonStyle: ButtonStyle? = null, classes: Set<String>? = null, className: String? = null, init: SpinnerInput.() -> Unit? = null): SpinnerInput
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DSL builder extension function.
It takes the same parameters as the constructor of the built component.
fun <S> Container.spinnerInput(state: ObservableState<S>, value: Number? = null, min: Number? = null, max: Number? = null, step: Number = DEFAULT_STEP, decimals: Int = 0, buttonsType: ButtonsType = ButtonsType.VERTICAL, forceType: ForceType = ForceType.NONE, buttonStyle: ButtonStyle? = null, classes: Set<String>? = null, className: String? = null, init: SpinnerInput.(S) -> Unit): SpinnerInput
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DSL builder extension function for observable state.
It takes the same parameters as the constructor of the built component.