fun OffsetTime.roundedDownToNearest(increment: IntMilliseconds): OffsetTime
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fun OffsetTime.roundedDownToNearest(increment: IntMicroseconds): OffsetTime
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fun OffsetTime.roundedDownToNearest(increment: IntNanoseconds): OffsetTime
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fun OffsetDateTime.roundedDownToNearest(increment: IntHours): OffsetDateTime
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fun OffsetDateTime.roundedDownToNearest(increment: IntMinutes): OffsetDateTime
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fun OffsetDateTime.roundedDownToNearest(increment: IntSeconds): OffsetDateTime
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fun OffsetDateTime.roundedDownToNearest(increment: IntMilliseconds): OffsetDateTime
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fun OffsetDateTime.roundedDownToNearest(increment: IntMicroseconds): OffsetDateTime
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fun OffsetDateTime.roundedDownToNearest(increment: IntNanoseconds): OffsetDateTime
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fun ZonedDateTime.roundedDownToNearest(increment: IntHours): ZonedDateTime
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fun ZonedDateTime.roundedDownToNearest(increment: IntMinutes): ZonedDateTime
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fun ZonedDateTime.roundedDownToNearest(increment: IntSeconds): ZonedDateTime
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fun ZonedDateTime.roundedDownToNearest(increment: IntMilliseconds): ZonedDateTime
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fun ZonedDateTime.roundedDownToNearest(increment: IntMicroseconds): ZonedDateTime
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fun ZonedDateTime.roundedDownToNearest(increment: IntNanoseconds): ZonedDateTime
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