class StateTransition extends SparkzLogging with ExecutionContext
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Instance Constructors
- new StateTransition(view: StateDbAccountStateView, messageProcessors: Seq[MessageProcessor], blockGasPool: GasPool, blockContext: BlockContext, msg: Message)
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
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final
def
asInstanceOf[T0]: T0
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val
blockContext: BlockContext
Contextual information
Contextual information
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- StateTransition → ExecutionContext
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def
clone(): AnyRef
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var
depth: Int
Current call depth
Current call depth
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- StateTransition → ExecutionContext
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
execute(invocation: Invocation): Array[Byte]
Execute given invocation on the current call stack.
Execute given invocation on the current call stack.
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- StateTransition → ExecutionContext
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- @throws( classOf[InvalidMessageException] ) @throws( classOf[ExecutionFailedException] )
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def
executeDepth(invocation: Invocation, additionalDepth: Int): Array[Byte]
Manually advance call depth by given amount and continue execution with the given invocation.
Manually advance call depth by given amount and continue execution with the given invocation. This is used to update the overall depth when returning from the EVM, in case multiple nested invocations happened there.
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- @throws( classOf[InvalidMessageException] ) @throws( classOf[ExecutionFailedException] )
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final
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getClass(): Class[_]
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hashCode(): Int
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def
log: Logger
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val
logger: Logger
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val
msg: Message
The original message currently being processed
The original message currently being processed
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- StateTransition → ExecutionContext
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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def
notifyAll(): Unit
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def
toString(): String
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def
transition(): Array[Byte]
Perform a state transition by applying the given message to the current state view.
Perform a state transition by applying the given message to the current state view. Afterwards, the state will always be in a consistent state, possible outcomes are:
- The message was applied successfully, return value is the data returned by the executed message processor
- The message processor aborted by throwing any ExecutionFailedException (e.g. also ExecutionRevertedException). This means the message is valid but application failed. Any changes by the message processor are reverted, but the senders nonce is incremented and used gas is still paid.
- Any other exception was thrown: Any and all changes are reverted. This means the message is invalid.
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- @throws( classOf[InvalidMessageException] ) @throws( classOf[ExecutionFailedException] )
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final
def
wait(arg0: Long, arg1: Int): Unit
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def
wait(arg0: Long): Unit
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wait(): Unit
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finalize(): Unit
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