component1

operator fun CharRange.component1(): Char
@JvmName(name = "component1Double")
operator fun ClosedFloatingPointRange<Double>.component1(): Double
@JvmName(name = "component1Float")
operator fun ClosedFloatingPointRange<Float>.component1(): Float
operator fun IntRange.component1(): Int
operator fun LongRange.component1(): Long
operator fun UIntRange.component1(): UInt
operator fun ULongRange.component1(): ULong