Package io.debezium.util
Interface ElapsedTimeStrategy
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
Encapsulates the logic of determining a delay when some criteria is met.
- Author:
- Randall Hauch
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Method Summary
Modifier and TypeMethodDescriptionstatic ElapsedTimeStrategyCreate a strategy whose time periods are constant.static ElapsedTimeStrategyCreate a strategy whose time periods are constant.static ElapsedTimeStrategyexponential(Clock clock, long initialDelayInMilliseconds, long maxDelayInMilliseconds, double multiplier) Create a strategy whose time periods increase exponentially.static ElapsedTimeStrategyexponential(Clock clock, Duration initialDelay, Duration maxDelay) Create a strategy whose time periods increase exponentially.booleanDetermine if the time period has elapsed since this method was last called.static ElapsedTimeStrategyCreate a strategy whose time periods linearly increase in length.static ElapsedTimeStrategynone()Create an elapsed time strategy that always is elapsed.static ElapsedTimeStrategystep(Clock clock, Duration preStepDelay, BooleanSupplier stepFunction, Duration postStepDelay) Create a strategy whose time periods start out at one length but then change to another length after another period has elapsed.
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Method Details
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hasElapsed
boolean hasElapsed()Determine if the time period has elapsed since this method was last called.- Returns:
trueif this invocation caused the thread to sleep, orfalseif this method did not sleep
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none
Create an elapsed time strategy that always is elapsed.- Returns:
- the strategy; never null
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constant
Create a strategy whose time periods are constant.- Parameters:
clock- the clock used to determine if sufficient time has elapsed; may not be nulldelayInMilliseconds- the time period; must be positive- Returns:
- the strategy; never null
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constant
Create a strategy whose time periods are constant. -
step
static ElapsedTimeStrategy step(Clock clock, Duration preStepDelay, BooleanSupplier stepFunction, Duration postStepDelay) Create a strategy whose time periods start out at one length but then change to another length after another period has elapsed.- Parameters:
clock- the clock used to determine if sufficient time has elapsed; may not be nullpreStepDelay- the time period before the step has occurred; must be positivestepFunction- the function that determines if the step time has elapsed; may not be nullpostStepDelay- the time period before the step has occurred; must be positive- Returns:
- the strategy; never null
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linear
Create a strategy whose time periods linearly increase in length.- Parameters:
clock- the clock used to determine if sufficient time has elapsed; may not be nulldelay- the initial delay; must be positive- Returns:
- the strategy; never null
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exponential
Create a strategy whose time periods increase exponentially.- Parameters:
clock- the clock used to determine if sufficient time has elapsed; may not be nullinitialDelay- the initial delay; must be positivemaxDelay- the maximum delay; must be greater than the initial delay- Returns:
- the strategy; never null
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exponential
static ElapsedTimeStrategy exponential(Clock clock, long initialDelayInMilliseconds, long maxDelayInMilliseconds, double multiplier) Create a strategy whose time periods increase exponentially.- Parameters:
clock- the clock used to determine if sufficient time has elapsed; may not be nullinitialDelayInMilliseconds- the initial delay; must be positivemaxDelayInMilliseconds- the maximum delay; must be greater than the initial delaymultiplier- the factor by which the delay increases each pass- Returns:
- the strategy
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