public interface ScoreEventFactory
ScoreEvent| Modifier and Type | Method and Description |
|---|---|
io.cloudslang.score.events.ScoreEvent |
createFailedBranchEvent(io.cloudslang.score.facade.entities.Execution execution)
Creates a
ScoreEvent
for failed branch execution state |
io.cloudslang.score.events.ScoreEvent |
createFailureEvent(io.cloudslang.score.facade.entities.Execution execution)
Creates a
ScoreEvent
for failure execution state |
io.cloudslang.score.events.ScoreEvent |
createFinishedBranchEvent(io.cloudslang.score.facade.entities.Execution execution)
Creates a
ScoreEvent
for finished branch execution state |
io.cloudslang.score.events.ScoreEvent |
createFinishedEvent(io.cloudslang.score.facade.entities.Execution execution)
Creates a
ScoreEvent
for finished execution state |
io.cloudslang.score.events.ScoreEvent |
createNoWorkerEvent(io.cloudslang.score.facade.entities.Execution execution,
Long pauseId)
Creates a
ScoreEvent
for no worker execution state |
io.cloudslang.score.events.ScoreEvent createFinishedEvent(io.cloudslang.score.facade.entities.Execution execution)
ScoreEvent
for finished execution stateexecution - the execution to create the event fromScoreEvent of the finished stateio.cloudslang.score.events.ScoreEvent createFailedBranchEvent(io.cloudslang.score.facade.entities.Execution execution)
ScoreEvent
for failed branch execution stateexecution - the execution to create the event fromScoreEvent of the failed branch stateio.cloudslang.score.events.ScoreEvent createFailureEvent(io.cloudslang.score.facade.entities.Execution execution)
ScoreEvent
for failure execution stateexecution - the execution to create the event fromScoreEvent of the failure stateio.cloudslang.score.events.ScoreEvent createNoWorkerEvent(io.cloudslang.score.facade.entities.Execution execution,
Long pauseId)
ScoreEvent
for no worker execution stateexecution - the execution to create the event fromScoreEvent of the no worker stateio.cloudslang.score.events.ScoreEvent createFinishedBranchEvent(io.cloudslang.score.facade.entities.Execution execution)
ScoreEvent
for finished branch execution stateexecution - the execution to create the event fromScoreEvent of the finished branch stateCopyright © 2016. All Rights Reserved.