public static final class Client.ResourceInfo.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder> implements Client.ResourceInfoOrBuilder
acs2Protobuf type
ResourceInfo| 限定符和类型 | 方法和说明 |
|---|---|
Client.ResourceInfo.Builder |
addAllReadPaths(Iterable<? extends Client.ScopedStatePath> values)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
addAllWritePaths(Iterable<? extends Client.ScopedStatePath> values)
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
addReadPaths(Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
addReadPaths(Client.ScopedStatePath value)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
addReadPaths(int index,
Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
addReadPaths(int index,
Client.ScopedStatePath value)
The state path that depends on when reading.
|
Client.ScopedStatePath.Builder |
addReadPathsBuilder()
The state path that depends on when reading.
|
Client.ScopedStatePath.Builder |
addReadPathsBuilder(int index)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
Client.ResourceInfo.Builder |
addWritePaths(Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
addWritePaths(Client.ScopedStatePath value)
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
addWritePaths(int index,
Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
addWritePaths(int index,
Client.ScopedStatePath value)
The state path that depends on when writing.
|
Client.ScopedStatePath.Builder |
addWritePathsBuilder()
The state path that depends on when writing.
|
Client.ScopedStatePath.Builder |
addWritePathsBuilder(int index)
The state path that depends on when writing.
|
Client.ResourceInfo |
build() |
Client.ResourceInfo |
buildPartial() |
Client.ResourceInfo.Builder |
clear() |
Client.ResourceInfo.Builder |
clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
Client.ResourceInfo.Builder |
clearNonParallelizable()
Whether the transaction is not executed in parallel.
|
Client.ResourceInfo.Builder |
clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
Client.ResourceInfo.Builder |
clearReadPaths()
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
clearWritePaths()
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
clone() |
Client.ResourceInfo |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
boolean |
getNonParallelizable()
Whether the transaction is not executed in parallel.
|
Client.ScopedStatePath |
getReadPaths(int index)
The state path that depends on when reading.
|
Client.ScopedStatePath.Builder |
getReadPathsBuilder(int index)
The state path that depends on when reading.
|
List<Client.ScopedStatePath.Builder> |
getReadPathsBuilderList()
The state path that depends on when reading.
|
int |
getReadPathsCount()
The state path that depends on when reading.
|
List<Client.ScopedStatePath> |
getReadPathsList()
The state path that depends on when reading.
|
Client.ScopedStatePathOrBuilder |
getReadPathsOrBuilder(int index)
The state path that depends on when reading.
|
List<? extends Client.ScopedStatePathOrBuilder> |
getReadPathsOrBuilderList()
The state path that depends on when reading.
|
Client.ScopedStatePath |
getWritePaths(int index)
The state path that depends on when writing.
|
Client.ScopedStatePath.Builder |
getWritePathsBuilder(int index)
The state path that depends on when writing.
|
List<Client.ScopedStatePath.Builder> |
getWritePathsBuilderList()
The state path that depends on when writing.
|
int |
getWritePathsCount()
The state path that depends on when writing.
|
List<Client.ScopedStatePath> |
getWritePathsList()
The state path that depends on when writing.
|
Client.ScopedStatePathOrBuilder |
getWritePathsOrBuilder(int index)
The state path that depends on when writing.
|
List<? extends Client.ScopedStatePathOrBuilder> |
getWritePathsOrBuilderList()
The state path that depends on when writing.
|
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable |
internalGetFieldAccessorTable() |
boolean |
isInitialized() |
Client.ResourceInfo.Builder |
mergeFrom(Client.ResourceInfo other) |
Client.ResourceInfo.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
Client.ResourceInfo.Builder |
mergeFrom(com.google.protobuf.Message other) |
Client.ResourceInfo.Builder |
mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
Client.ResourceInfo.Builder |
removeReadPaths(int index)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
removeWritePaths(int index)
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
Client.ResourceInfo.Builder |
setNonParallelizable(boolean value)
Whether the transaction is not executed in parallel.
|
Client.ResourceInfo.Builder |
setReadPaths(int index,
Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
setReadPaths(int index,
Client.ScopedStatePath value)
The state path that depends on when reading.
|
Client.ResourceInfo.Builder |
setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
Client.ResourceInfo.Builder |
setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
Client.ResourceInfo.Builder |
setWritePaths(int index,
Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when writing.
|
Client.ResourceInfo.Builder |
setWritePaths(int index,
Client.ScopedStatePath value)
The state path that depends on when writing.
|
getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder clear()
clear 在接口中 com.google.protobuf.Message.Builderclear 在接口中 com.google.protobuf.MessageLite.Builderclear 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType 在接口中 com.google.protobuf.Message.BuildergetDescriptorForType 在接口中 com.google.protobuf.MessageOrBuildergetDescriptorForType 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo getDefaultInstanceForType()
getDefaultInstanceForType 在接口中 com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType 在接口中 com.google.protobuf.MessageOrBuilderpublic Client.ResourceInfo build()
build 在接口中 com.google.protobuf.Message.Builderbuild 在接口中 com.google.protobuf.MessageLite.Builderpublic Client.ResourceInfo buildPartial()
buildPartial 在接口中 com.google.protobuf.Message.BuilderbuildPartial 在接口中 com.google.protobuf.MessageLite.Builderpublic Client.ResourceInfo.Builder clone()
clone 在接口中 com.google.protobuf.Message.Builderclone 在接口中 com.google.protobuf.MessageLite.Builderclone 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField 在接口中 com.google.protobuf.Message.BuildersetField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField 在接口中 com.google.protobuf.Message.BuilderclearField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof 在接口中 com.google.protobuf.Message.BuilderclearOneof 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField 在接口中 com.google.protobuf.Message.BuildersetRepeatedField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField 在接口中 com.google.protobuf.Message.BuilderaddRepeatedField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom 在接口中 com.google.protobuf.Message.BuildermergeFrom 在类中 com.google.protobuf.AbstractMessage.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder mergeFrom(Client.ResourceInfo other)
public final boolean isInitialized()
isInitialized 在接口中 com.google.protobuf.MessageLiteOrBuilderisInitialized 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public Client.ResourceInfo.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom 在接口中 com.google.protobuf.Message.BuildermergeFrom 在接口中 com.google.protobuf.MessageLite.BuildermergeFrom 在类中 com.google.protobuf.AbstractMessage.Builder<Client.ResourceInfo.Builder>IOExceptionpublic List<Client.ScopedStatePath> getWritePathsList()
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public int getWritePathsCount()
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ScopedStatePath getWritePaths(int index)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;getWritePaths 在接口中 Client.ResourceInfoOrBuilderpublic Client.ResourceInfo.Builder setWritePaths(int index, Client.ScopedStatePath value)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder setWritePaths(int index, Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder addWritePaths(Client.ScopedStatePath value)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder addWritePaths(int index, Client.ScopedStatePath value)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder addWritePaths(Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder addWritePaths(int index, Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder addAllWritePaths(Iterable<? extends Client.ScopedStatePath> values)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder clearWritePaths()
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ResourceInfo.Builder removeWritePaths(int index)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ScopedStatePath.Builder getWritePathsBuilder(int index)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ScopedStatePathOrBuilder getWritePathsOrBuilder(int index)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public List<? extends Client.ScopedStatePathOrBuilder> getWritePathsOrBuilderList()
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ScopedStatePath.Builder addWritePathsBuilder()
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public Client.ScopedStatePath.Builder addWritePathsBuilder(int index)
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public List<Client.ScopedStatePath.Builder> getWritePathsBuilderList()
The state path that depends on when writing.
repeated .ScopedStatePath write_paths = 1;public List<Client.ScopedStatePath> getReadPathsList()
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;getReadPathsList 在接口中 Client.ResourceInfoOrBuilderpublic int getReadPathsCount()
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ScopedStatePath getReadPaths(int index)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;getReadPaths 在接口中 Client.ResourceInfoOrBuilderpublic Client.ResourceInfo.Builder setReadPaths(int index, Client.ScopedStatePath value)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder setReadPaths(int index, Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder addReadPaths(Client.ScopedStatePath value)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder addReadPaths(int index, Client.ScopedStatePath value)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder addReadPaths(Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder addReadPaths(int index, Client.ScopedStatePath.Builder builderForValue)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder addAllReadPaths(Iterable<? extends Client.ScopedStatePath> values)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder clearReadPaths()
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ResourceInfo.Builder removeReadPaths(int index)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ScopedStatePath.Builder getReadPathsBuilder(int index)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ScopedStatePathOrBuilder getReadPathsOrBuilder(int index)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public List<? extends Client.ScopedStatePathOrBuilder> getReadPathsOrBuilderList()
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ScopedStatePath.Builder addReadPathsBuilder()
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public Client.ScopedStatePath.Builder addReadPathsBuilder(int index)
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public List<Client.ScopedStatePath.Builder> getReadPathsBuilderList()
The state path that depends on when reading.
repeated .ScopedStatePath read_paths = 2;public boolean getNonParallelizable()
Whether the transaction is not executed in parallel.
bool non_parallelizable = 3;getNonParallelizable 在接口中 Client.ResourceInfoOrBuilderpublic Client.ResourceInfo.Builder setNonParallelizable(boolean value)
Whether the transaction is not executed in parallel.
bool non_parallelizable = 3;value - The nonParallelizable to set.public Client.ResourceInfo.Builder clearNonParallelizable()
Whether the transaction is not executed in parallel.
bool non_parallelizable = 3;public final Client.ResourceInfo.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields 在接口中 com.google.protobuf.Message.BuildersetUnknownFields 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>public final Client.ResourceInfo.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields 在接口中 com.google.protobuf.Message.BuildermergeUnknownFields 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Client.ResourceInfo.Builder>Copyright © 2020. All rights reserved.