A B C D E F G H M N P Q R S T V W X Y Z
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All Classes All Packages
All Classes All Packages
A
- add(float, float) - Method in class be.yildizgames.common.geometry.Point2D
-
Add this point values by the parameter x,y values.
- add(float, float, float) - Method in class be.yildizgames.common.geometry.Point3D
-
Add values to the values of this point.
- add(Point2D) - Method in class be.yildizgames.common.geometry.Point2D
-
Add this point values by the parameter point values.
- add(Point3D) - Method in class be.yildizgames.common.geometry.Point3D
-
Add a point to this one.
- addPoints(Point3D...) - Static method in class be.yildizgames.common.geometry.Point3D
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Create a new point from the addition of other points.
- addX(float) - Method in class be.yildizgames.common.geometry.Point3D
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Add a value to the X value of this point.
- addY(float) - Method in class be.yildizgames.common.geometry.Point3D
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Add a value to the Y value of this point.
- addZ(float) - Method in class be.yildizgames.common.geometry.Point3D
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Add a value to the Z value of this point.
- angle - Variable in class be.yildizgames.common.geometry.Degree
- angle - Variable in class be.yildizgames.common.geometry.Radian
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Value of the angle.
- Axis - Enum in be.yildizgames.common.geometry
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Possible axis in a 3 dimensional context.
B
- BASE_DIRECTION - Static variable in class be.yildizgames.common.geometry.Point3D
-
Initial direction for all built object, axis is -Z.
- be.yildizgames.common.geometry - module be.yildizgames.common.geometry
- be.yildizgames.common.geometry - package be.yildizgames.common.geometry
C
- contain(float, float) - Method in class be.yildizgames.common.geometry.Rectangle
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Check if a point is contained in this rectangle.
- contain(Point2D) - Method in class be.yildizgames.common.geometry.Rectangle
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Check if a point is contained in this rectangle.
D
- Degree - Class in be.yildizgames.common.geometry
E
- equals(Object) - Method in class be.yildizgames.common.geometry.Point2D
- equals(Object) - Method in class be.yildizgames.common.geometry.Point3D
- equals(Object) - Method in class be.yildizgames.common.geometry.Radian
- equals(Object) - Method in class be.yildizgames.common.geometry.Rectangle
F
G
- getAngle(Axis) - Method in class be.yildizgames.common.geometry.Point3D
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Get this point angle.
- getBottom() - Method in class be.yildizgames.common.geometry.Rectangle
- getHeight() - Method in class be.yildizgames.common.geometry.Rectangle
- getInverse() - Method in class be.yildizgames.common.geometry.Point3D
- getLeft() - Method in class be.yildizgames.common.geometry.Rectangle
- getRight() - Method in class be.yildizgames.common.geometry.Rectangle
- getTop() - Method in class be.yildizgames.common.geometry.Rectangle
- getUniformValue() - Method in class be.yildizgames.common.geometry.Degree
- getWidth() - Method in class be.yildizgames.common.geometry.Rectangle
H
- HALF - Static variable in class be.yildizgames.common.geometry.Degree
- hashCode() - Method in class be.yildizgames.common.geometry.Point2D
- hashCode() - Method in class be.yildizgames.common.geometry.Point3D
- hashCode() - Method in class be.yildizgames.common.geometry.Radian
- hashCode() - Method in class be.yildizgames.common.geometry.Rectangle
- height - Variable in class be.yildizgames.common.geometry.Size2
M
- move(int, int) - Method in class be.yildizgames.common.geometry.Rectangle
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Update the rectangle coordinates by adding values to it, this behave the same as if the rectangle was moving.
- multiply(float) - Method in class be.yildizgames.common.geometry.Point3D
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Multiply this point values by a given value.
- multiply(Quaternion) - Method in class be.yildizgames.common.geometry.Quaternion
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Build a new Quaternion resulting from the multiplication of an other quaternion.
- multiplyByScalar(float) - Method in class be.yildizgames.common.geometry.Point2D
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Multiply the point x and y by the scalar value.
N
- normalize() - Method in class be.yildizgames.common.geometry.Rectangle
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Check that x1 is smaller than x2 and that y1 is smaller than y2.
- normalize(Point3D) - Static method in class be.yildizgames.common.geometry.Point3D
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Normalize a point.
- normalizeAndMultiply(Point3D, float) - Static method in class be.yildizgames.common.geometry.Point3D
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Normalize a point and multiply the values.
P
- PI2 - Static variable in class be.yildizgames.common.geometry.Radian
- Point2D - Class in be.yildizgames.common.geometry
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Class representing a 2d coordinate.
- Point3D - Class in be.yildizgames.common.geometry
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Simple class to hold 3d coordinates, immutable.
Q
- Quaternion - Class in be.yildizgames.common.geometry
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This class represent a quaternion.
R
- Radian - Class in be.yildizgames.common.geometry
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This class represent a radian angle.
- Rectangle - Class in be.yildizgames.common.geometry
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Represent a 2D rectangle and contains the 4 extremities data.
- Rectangle() - Constructor for class be.yildizgames.common.geometry.Rectangle
- Rectangle(int, int, int, int) - Constructor for class be.yildizgames.common.geometry.Rectangle
- reset() - Method in class be.yildizgames.common.geometry.Rectangle
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Set all values to 0.
- rounded() - Method in class be.yildizgames.common.geometry.Point3D
S
- setBottom(int) - Method in class be.yildizgames.common.geometry.Rectangle
- setLeft(int) - Method in class be.yildizgames.common.geometry.Rectangle
- setRight(int) - Method in class be.yildizgames.common.geometry.Rectangle
- setTop(int) - Method in class be.yildizgames.common.geometry.Rectangle
- setValues(int, int, int, int) - Method in class be.yildizgames.common.geometry.Rectangle
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Update the Rectangle values.
- Size2 - Class in be.yildizgames.common.geometry
- squaredDistance(Point3D, Point3D) - Static method in class be.yildizgames.common.geometry.Point3D
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Compute squared distance between 2 points.
- subtract(float, float) - Method in class be.yildizgames.common.geometry.Point2D
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Subtract this point values by the parameter x,y values.
- subtract(Point2D) - Method in class be.yildizgames.common.geometry.Point2D
-
Subtract this point values by the parameter point values.
- subtract(Point3D) - Method in class be.yildizgames.common.geometry.Point3D
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Subtract this point values by the other point values.
T
- toString() - Method in class be.yildizgames.common.geometry.Point2D
- toString() - Method in class be.yildizgames.common.geometry.Point3D
- toString() - Method in class be.yildizgames.common.geometry.Radian
- toString() - Method in class be.yildizgames.common.geometry.Rectangle
- toXY() - Method in class be.yildizgames.common.geometry.Point3D
- toXZ() - Method in class be.yildizgames.common.geometry.Point3D
- toYZ() - Method in class be.yildizgames.common.geometry.Point3D
V
- valueOf(float) - Static method in class be.yildizgames.common.geometry.Degree
- valueOf(float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOf(float) - Static method in class be.yildizgames.common.geometry.Radian
- valueOf(float, float) - Static method in class be.yildizgames.common.geometry.Point2D
- valueOf(float, float) - Static method in class be.yildizgames.common.geometry.Size2
- valueOf(float, float, float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOf(float, float, float, float) - Static method in class be.yildizgames.common.geometry.Quaternion
- valueOf(Degree) - Static method in class be.yildizgames.common.geometry.Radian
- valueOf(String) - Static method in enum be.yildizgames.common.geometry.Axis
-
Returns the enum constant of this type with the specified name.
- valueOfX(float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfXY(float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfXY(float, float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfXZ(float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfXZ(float, float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfY(float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfYZ(float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfYZ(float, float) - Static method in class be.yildizgames.common.geometry.Point3D
- valueOfZ(float) - Static method in class be.yildizgames.common.geometry.Point3D
- values() - Static method in enum be.yildizgames.common.geometry.Axis
-
Returns an array containing the constants of this enum type, in the order they are declared.
W
- w - Variable in class be.yildizgames.common.geometry.Quaternion
-
W value.
- width - Variable in class be.yildizgames.common.geometry.Size2
X
- x - Variable in class be.yildizgames.common.geometry.Point2D
-
X coordinate.
- x - Variable in class be.yildizgames.common.geometry.Point3D
-
Value for the x axis.
- x - Variable in class be.yildizgames.common.geometry.Quaternion
-
X value.
- X_NEGATIVE - Static variable in class be.yildizgames.common.geometry.Point3D
- X_POSITIVE - Static variable in class be.yildizgames.common.geometry.Point3D
- XY - be.yildizgames.common.geometry.Axis
-
Front view(if Y = up).
- XZ - be.yildizgames.common.geometry.Axis
-
Top view(if Y = up).
Y
- y - Variable in class be.yildizgames.common.geometry.Point2D
-
Y coordinate.
- y - Variable in class be.yildizgames.common.geometry.Point3D
-
Value for the y axis.
- y - Variable in class be.yildizgames.common.geometry.Quaternion
-
Y value.
- Y_NEGATIVE - Static variable in class be.yildizgames.common.geometry.Point3D
-
Constant with Y = -1.
- Y_POSITIVE - Static variable in class be.yildizgames.common.geometry.Point3D
-
Constant with Y = 1.
Z
- z - Variable in class be.yildizgames.common.geometry.Point3D
-
Value for the z axis.
- z - Variable in class be.yildizgames.common.geometry.Quaternion
-
Z value.
- Z_NEGATIVE - Static variable in class be.yildizgames.common.geometry.Point3D
-
Constant with Z = -1.
- Z_POSITIVE - Static variable in class be.yildizgames.common.geometry.Point3D
-
Constant with Z = -1.
- ZERO - Static variable in class be.yildizgames.common.geometry.Degree
- ZERO - Static variable in class be.yildizgames.common.geometry.Point2D
-
0,0 coordinate point.
- ZERO - Static variable in class be.yildizgames.common.geometry.Point3D
-
Constant with all values as 0.
- ZERO - Static variable in class be.yildizgames.common.geometry.Size2
- ZY - be.yildizgames.common.geometry.Axis
-
Left view(if Y = up).
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