@Original public class ActorImpl extends Object
| Constructor and Description |
|---|
ActorImpl() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
applicable(TaxonomyVertex v) |
boolean |
apply(TaxonomyVertex v)
Taxonomy walking method.
|
void |
clear()
clear collections
|
List<ClassifiableEntry> |
getElements1D() |
List<List<ClassifiableEntry>> |
getElements2D() |
void |
needConcepts()
set the actor to look for classes
|
void |
needDataRoles()
set the actor to look for individuals
|
void |
needIndividuals()
set the actor to look for individuals
|
void |
needObjectRoles()
set the actor to look for object properties
|
void |
setInterruptAfterFirstFound(boolean value) |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitremovePastBoundariesremoveIndirectpublic boolean applicable(TaxonomyVertex v)
v - vertex to check@PortedFrom(file="Actor.h", name="needConcepts") public void needConcepts()
@PortedFrom(file="Actor.h", name="needIndividuals") public void needIndividuals()
@PortedFrom(file="Actor.h", name="needObjectRoles") public void needObjectRoles()
@PortedFrom(file="Actor.h", name="needDataRoles") public void needDataRoles()
@PortedFrom(file="Actor.h", name="setInterruptAfterFirstFound") public void setInterruptAfterFirstFound(boolean value)
value - set the interrupt parameter to VALUE@PortedFrom(file="Actor.h", name="getElements2D") public List<List<ClassifiableEntry>> getElements2D()
@PortedFrom(file="Actor.h", name="getElements1D") public List<ClassifiableEntry> getElements1D()
public void clear()
Actorpublic boolean apply(TaxonomyVertex v)
WalkerInterfaceapply in interface WalkerInterfacev - taxonomy vertexCopyright © 2018 The University of Manchester. All rights reserved.