NPCData
fun NPCData(uuid: UUID = UUID.randomUUID(), type: EntityType = EntityType.PLAYER, name: Component, skin: UUID, loc: Pos, handler: (PlayerEntityInteractEvent) -> Unit)
Parameters
uuid
the uuid is NPC random id
type
the type is NPC entity type
name
the name is NPC displayed name
skin
the skin is NPC displayed skin uuid
loc
the loc is npc spawn location
handler
the handler is what to do when a NPC is clicked