get Timeline
open override fun <T> getTimeline(onStateChange: suspend (TimelineStateChange<T>) -> Unit, transformer: suspend (Flow<TimelineEvent>) -> T): Timeline<T>
Returns a Timeline for a room.
open override fun <T> getTimeline(roomId: RoomId, onStateChange: suspend (TimelineStateChange<T>) -> Unit, transformer: suspend (Flow<TimelineEvent>) -> T): Timeline<T>
Deprecated
use getTimeline without roomId instead