Room State Store
class RoomStateStore(roomStateRepository: RoomStateRepository, rtm: RepositoryTransactionManager, contentMappings: EventContentSerializerMappings, storeScope: CoroutineScope) : Store
Constructors
Link copied to clipboard
fun RoomStateStore(roomStateRepository: RoomStateRepository, rtm: RepositoryTransactionManager, contentMappings: EventContentSerializerMappings, storeScope: CoroutineScope)
Functions
Link copied to clipboard
Only deletes everything, that can be fetched from server.
Link copied to clipboard
Extensions
Link copied to clipboard
inline fun <C : StateEventContent> RoomStateStore.getByStateKey(roomId: RoomId, stateKey: String = ""): Flow<Event<C>?>
Link copied to clipboard
inline suspend fun RoomStateStore.members(roomId: RoomId, membership: Membership, vararg moreMemberships: Membership): Set<UserId>
Link copied to clipboard
inline suspend fun RoomStateStore.membersCount(roomId: RoomId, membership: Membership, vararg moreMemberships: Membership): Long