implicit final class GameLiftOps extends AnyVal
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final
def
!=(arg0: Any): Boolean
- Definition Classes
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final
def
##(): Int
- Definition Classes
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final
def
==(arg0: Any): Boolean
- Definition Classes
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- def acceptMatchFuture(params: AcceptMatchInput): Future[AcceptMatchOutput]
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final
def
asInstanceOf[T0]: T0
- Definition Classes
- Any
- def createAliasFuture(params: CreateAliasInput): Future[CreateAliasOutput]
- def createBuildFuture(params: CreateBuildInput): Future[CreateBuildOutput]
- def createFleetFuture(params: CreateFleetInput): Future[CreateFleetOutput]
- def createGameSessionFuture(params: CreateGameSessionInput): Future[CreateGameSessionOutput]
- def createGameSessionQueueFuture(params: CreateGameSessionQueueInput): Future[CreateGameSessionQueueOutput]
- def createMatchmakingConfigurationFuture(params: CreateMatchmakingConfigurationInput): Future[CreateMatchmakingConfigurationOutput]
- def createMatchmakingRuleSetFuture(params: CreateMatchmakingRuleSetInput): Future[CreateMatchmakingRuleSetOutput]
- def createPlayerSessionFuture(params: CreatePlayerSessionInput): Future[CreatePlayerSessionOutput]
- def createPlayerSessionsFuture(params: CreatePlayerSessionsInput): Future[CreatePlayerSessionsOutput]
- def createVpcPeeringAuthorizationFuture(params: CreateVpcPeeringAuthorizationInput): Future[CreateVpcPeeringAuthorizationOutput]
- def createVpcPeeringConnectionFuture(params: CreateVpcPeeringConnectionInput): Future[CreateVpcPeeringConnectionOutput]
- def deleteAliasFuture(params: DeleteAliasInput): Future[Object]
- def deleteBuildFuture(params: DeleteBuildInput): Future[Object]
- def deleteFleetFuture(params: DeleteFleetInput): Future[Object]
- def deleteGameSessionQueueFuture(params: DeleteGameSessionQueueInput): Future[DeleteGameSessionQueueOutput]
- def deleteMatchmakingConfigurationFuture(params: DeleteMatchmakingConfigurationInput): Future[DeleteMatchmakingConfigurationOutput]
- def deleteMatchmakingRuleSetFuture(params: DeleteMatchmakingRuleSetInput): Future[DeleteMatchmakingRuleSetOutput]
- def deleteScalingPolicyFuture(params: DeleteScalingPolicyInput): Future[Object]
- def deleteVpcPeeringAuthorizationFuture(params: DeleteVpcPeeringAuthorizationInput): Future[DeleteVpcPeeringAuthorizationOutput]
- def deleteVpcPeeringConnectionFuture(params: DeleteVpcPeeringConnectionInput): Future[DeleteVpcPeeringConnectionOutput]
- def describeAliasFuture(params: DescribeAliasInput): Future[DescribeAliasOutput]
- def describeBuildFuture(params: DescribeBuildInput): Future[DescribeBuildOutput]
- def describeEC2InstanceLimitsFuture(params: DescribeEC2InstanceLimitsInput): Future[DescribeEC2InstanceLimitsOutput]
- def describeFleetAttributesFuture(params: DescribeFleetAttributesInput): Future[DescribeFleetAttributesOutput]
- def describeFleetCapacityFuture(params: DescribeFleetCapacityInput): Future[DescribeFleetCapacityOutput]
- def describeFleetEventsFuture(params: DescribeFleetEventsInput): Future[DescribeFleetEventsOutput]
- def describeFleetPortSettingsFuture(params: DescribeFleetPortSettingsInput): Future[DescribeFleetPortSettingsOutput]
- def describeFleetUtilizationFuture(params: DescribeFleetUtilizationInput): Future[DescribeFleetUtilizationOutput]
- def describeGameSessionDetailsFuture(params: DescribeGameSessionDetailsInput): Future[DescribeGameSessionDetailsOutput]
- def describeGameSessionPlacementFuture(params: DescribeGameSessionPlacementInput): Future[DescribeGameSessionPlacementOutput]
- def describeGameSessionQueuesFuture(params: DescribeGameSessionQueuesInput): Future[DescribeGameSessionQueuesOutput]
- def describeGameSessionsFuture(params: DescribeGameSessionsInput): Future[DescribeGameSessionsOutput]
- def describeInstancesFuture(params: DescribeInstancesInput): Future[DescribeInstancesOutput]
- def describeMatchmakingConfigurationsFuture(params: DescribeMatchmakingConfigurationsInput): Future[DescribeMatchmakingConfigurationsOutput]
- def describeMatchmakingFuture(params: DescribeMatchmakingInput): Future[DescribeMatchmakingOutput]
- def describeMatchmakingRuleSetsFuture(params: DescribeMatchmakingRuleSetsInput): Future[DescribeMatchmakingRuleSetsOutput]
- def describePlayerSessionsFuture(params: DescribePlayerSessionsInput): Future[DescribePlayerSessionsOutput]
- def describeRuntimeConfigurationFuture(params: DescribeRuntimeConfigurationInput): Future[DescribeRuntimeConfigurationOutput]
- def describeScalingPoliciesFuture(params: DescribeScalingPoliciesInput): Future[DescribeScalingPoliciesOutput]
- def describeVpcPeeringAuthorizationsFuture(params: DescribeVpcPeeringAuthorizationsInput): Future[DescribeVpcPeeringAuthorizationsOutput]
- def describeVpcPeeringConnectionsFuture(params: DescribeVpcPeeringConnectionsInput): Future[DescribeVpcPeeringConnectionsOutput]
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def
getClass(): Class[_ <: AnyVal]
- Definition Classes
- AnyVal → Any
- def getGameSessionLogUrlFuture(params: GetGameSessionLogUrlInput): Future[GetGameSessionLogUrlOutput]
- def getInstanceAccessFuture(params: GetInstanceAccessInput): Future[GetInstanceAccessOutput]
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final
def
isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- def listAliasesFuture(params: ListAliasesInput): Future[ListAliasesOutput]
- def listBuildsFuture(params: ListBuildsInput): Future[ListBuildsOutput]
- def listFleetsFuture(params: ListFleetsInput): Future[ListFleetsOutput]
- def putScalingPolicyFuture(params: PutScalingPolicyInput): Future[PutScalingPolicyOutput]
- def requestUploadCredentialsFuture(params: RequestUploadCredentialsInput): Future[RequestUploadCredentialsOutput]
- def resolveAliasFuture(params: ResolveAliasInput): Future[ResolveAliasOutput]
- def searchGameSessionsFuture(params: SearchGameSessionsInput): Future[SearchGameSessionsOutput]
- val service: GameLift
- def startFleetActionsFuture(params: StartFleetActionsInput): Future[StartFleetActionsOutput]
- def startGameSessionPlacementFuture(params: StartGameSessionPlacementInput): Future[StartGameSessionPlacementOutput]
- def startMatchBackfillFuture(params: StartMatchBackfillInput): Future[StartMatchBackfillOutput]
- def startMatchmakingFuture(params: StartMatchmakingInput): Future[StartMatchmakingOutput]
- def stopFleetActionsFuture(params: StopFleetActionsInput): Future[StopFleetActionsOutput]
- def stopGameSessionPlacementFuture(params: StopGameSessionPlacementInput): Future[StopGameSessionPlacementOutput]
- def stopMatchmakingFuture(params: StopMatchmakingInput): Future[StopMatchmakingOutput]
-
def
toString(): String
- Definition Classes
- Any
- def updateAliasFuture(params: UpdateAliasInput): Future[UpdateAliasOutput]
- def updateBuildFuture(params: UpdateBuildInput): Future[UpdateBuildOutput]
- def updateFleetAttributesFuture(params: UpdateFleetAttributesInput): Future[UpdateFleetAttributesOutput]
- def updateFleetCapacityFuture(params: UpdateFleetCapacityInput): Future[UpdateFleetCapacityOutput]
- def updateFleetPortSettingsFuture(params: UpdateFleetPortSettingsInput): Future[UpdateFleetPortSettingsOutput]
- def updateGameSessionFuture(params: UpdateGameSessionInput): Future[UpdateGameSessionOutput]
- def updateGameSessionQueueFuture(params: UpdateGameSessionQueueInput): Future[UpdateGameSessionQueueOutput]
- def updateMatchmakingConfigurationFuture(params: UpdateMatchmakingConfigurationInput): Future[UpdateMatchmakingConfigurationOutput]
- def updateRuntimeConfigurationFuture(params: UpdateRuntimeConfigurationInput): Future[UpdateRuntimeConfigurationOutput]
- def validateMatchmakingRuleSetFuture(params: ValidateMatchmakingRuleSetInput): Future[ValidateMatchmakingRuleSetOutput]