public final class FastDFA<I> extends FastMutableDet<FastDFAState,I,FastDFAState,Boolean,Void> implements MutableDFA<FastDFAState,I>
FiniteStateAcceptor.FSAGraphView<S,I,A extends FiniteStateAcceptor<S,I>>inputAlphabetSTATE_PROPERTIES, TRANSITION_PROPERTIES| Modifier and Type | Method and Description |
|---|---|
FastDFAState |
addState(boolean accepting) |
protected FastDFAState |
createState(boolean accepting) |
protected FastDFAState |
createState(Boolean accepting) |
boolean |
isAccepting(FastDFAState state) |
void |
setAccepting(FastDFAState state,
boolean accepting) |
addState, clear, createDynamicStateMapping, createStaticStateMapping, getInitialState, getInputAlphabet, getState, getStateId, getStates, getTransition, removeAllTransitions, removeState, setInitialState, setTransition, stateIDsclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitaccepts, isAcceptingcomputeOutput, computeSuffixOutput, transitionGraphViewgetStateProperty, getSuccessor, getTransitionPropertypowersetViewcreateStaticStateMapping, getStates, iterator, size, stateIDscreateDynamicStateMapping, getSuccessorsforEach, spliteratoraddTransition, removeAllTransitions, removeTransition, setInitial, setInitialState, setTransition, setTransition, setTransitionsgetSuccessor, getSuccessors, getTransition, getTransitions, transToSetgetInitialState, getInitialStates, getState, getStates, getSuccessor, getSuccessors, stateToSetaddInitialState, addInitialState, addInitialState, addState, addState, copyTransition, createTransition, flipAcceptance, setStateProperty, setTransitionPropertyaddTransition, addTransitions, clear, removeAllTransitionsremoveState, unlinkStatetransitionGraphViewgraphViewprotected FastDFAState createState(boolean accepting)
protected FastDFAState createState(Boolean accepting)
createState in class FastMutableDet<FastDFAState,I,FastDFAState,Boolean,Void>public boolean isAccepting(FastDFAState state)
isAccepting in interface AcceptorTS<FastDFAState,I>public FastDFAState addState(boolean accepting)
addState in interface MutableFSA<FastDFAState,I>public void setAccepting(FastDFAState state, boolean accepting)
setAccepting in interface MutableFSA<FastDFAState,I>Copyright © 2015. All Rights Reserved.