gl Draw Elements
actual fun glDrawElements(mode: DrawingMode, count: Int, offset: Int = 0)
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Draws a given number of primitives of type specified by mode, using a buffer of vertex array indices, starting with offset.
expect fun glDrawElements(mode: DrawingMode, count: Int, offset: Int = 0)
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Draws a given number of primitives of type specified by mode, using a buffer of vertex array indices, starting with offset.