ShaderParams

@Target(allowedTargets = [AnnotationTarget.CLASS])
annotation class ShaderParams(attributes: Array<Attribute>)

Marks a class providing shader parameters data.

Constructors

ShaderParams
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common
fun ShaderParams(attributes: Array<Attribute>)

Functions

equals
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common
open operator fun equals(other: Any?): Boolean
hashCode
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common
open fun hashCode(): Int
toString
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common
open fun toString(): String

Properties

attributes
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val attributes: Array<Attribute>
Vertex attributes arrays provided to the shader from the mesh.