TextureMinFilter

enum TextureMinFilter : Enum<TextureMinFilter>

Texture minifying function.

Entries

NEAREST
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common
Returns the value of the texture pixel that is nearest (in taxicab metric) to the center of the fragment being textured.
LINEAR
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common
Returns the weighted average of the four texture pixels that are closest to the center of the fragment being textured.
NEAREST_MIPMAP_NEAREST
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common
Finds the mipmap most closely matching the size of the fragment being textured and uses the NEAREST function to calculate a texture value.
LINEAR_MIPMAP_NEAREST
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common
Finds the mipmap most closely matching the size of the fragment being textured and uses the LINEAR function to calculate a texture value.
NEAREST_MIPMAP_LINEAR
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common
Finds the two mipmaps most closely matching the size of the fragment being textured, uses the NEAREST function to calculate a texture value from each mipmap, and returns a weighted average of those two values.
LINEAR_MIPMAP_LINEAR
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common
Finds the two mipmaps most closely matching the size of the fragment being textured, uses the LINEAR function to calculate a texture value from each mipmap, and returns a weighted average of those two values.

Functions

compareTo
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common
operator override fun compareTo(other: TextureMinFilter): Int
equals
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common
operator override fun equals(other: Any?): Boolean
hashCode
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common
override fun hashCode(): Int
toString
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common
open override fun toString(): String

Properties

name
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common
val name: String
ordinal
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common
val ordinal: Int