Uniform
Marks a uniform variable property in ShaderParams-annotated class.
Supports properties of types:
numbers:
Int,Float,vectors:
Vec2,Vec3,Vec4,matrices:
Mat2,Mat3,Mat4,arrays of all above types,
textures:
Texture.
Marks a uniform variable property in ShaderParams-annotated class.
Supports properties of types:
numbers: Int, Float,
vectors: Vec2, Vec3, Vec4,
matrices: Mat2, Mat3, Mat4,
arrays of all above types,
textures: Texture.