trait MSurfaceIOOps extends SurfaceIOOps
Representation of a mutable surface operation, with the common Monad operations.
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- def accessMSurface[A](f: (MutableSurface) => A): MSurfaceIO[A]
Wrap mutable surface operations in a MSurfaceIO.
- def accessSurface[A](f: (Surface) => A): SurfaceIO[A]
Wrap surface operations in a SurfaceIO.
Wrap surface operations in a SurfaceIO.
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- SurfaceIOOps
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- def blit(that: Surface)(x: Int, y: Int, cx: Int = 0, cy: Int = 0, cw: Int = that.width, ch: Int = that.height): MSurfaceIO[Unit]
Draws a surface on top of this surface.
Draws a surface on top of this surface.
- that
surface to draw
- x
leftmost pixel on the destination surface
- y
topmost pixel on the destination surface
- cx
leftmost pixel on the source surface
- cy
topmost pixel on the source surface
- cw
clip width of the source surface
- ch
clip height of the source surface
- def blitWithMask(that: Surface, mask: Color)(x: Int, y: Int, cx: Int = 0, cy: Int = 0, cw: Int = that.width, ch: Int = that.height): MSurfaceIO[Unit]
Draws a surface on top of this surface and masks the pixels with a certain color.
Draws a surface on top of this surface and masks the pixels with a certain color.
- that
surface to draw
- mask
color to usa as a mask
- x
leftmost pixel on the destination surface
- y
topmost pixel on the destination surface
- cx
leftmost pixel on the source surface
- cy
topmost pixel on the source surface
- cw
clip width of the source surface
- ch
clip height of the source surface
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- def fill(color: Color): MSurfaceIO[Unit]
Fill the surface with a certain color
Fill the surface with a certain color
- color
Colorto fill the surface with
- def finalize(): Unit
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- def getPixel(x: Int, y: Int): SurfaceIO[Option[Color]]
Gets the color from the this surface.
Gets the color from the this surface. This operation can be perfomance intensive, so it might be worthwile to either use
getPixelsto fetch multiple pixels at the same time or to implement this operation on the application code.- x
pixel x position
- y
pixel y position
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- SurfaceIOOps
- val getPixels: SurfaceIO[Vector[Array[Color]]]
Returns the pixels from this surface.
Returns the pixels from this surface. This operation can be perfomance intensive, so it might be worthwile to implement this operation on the application code.
- returns
color matrix
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- def putPixel(x: Int, y: Int, color: Color): MSurfaceIO[Unit]
Put a pixel in the surface with a certain color.
Put a pixel in the surface with a certain color.
- x
pixel x position
- y
pixel y position
- color
Colorto apply to the pixel
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