Interface BukkitExecutable<Impl extends BukkitExecutable<Impl>>

All Superinterfaces:
ChainableBuilder<Impl>, PlatformExecutable<Impl,org.bukkit.command.CommandSender>
All Known Implementing Classes:
AdvancementArgument, AdventureChatArgument, AdventureChatColorArgument, AdventureChatComponentArgument, AngleArgument, Argument, AxisArgument, BiomeArgument, BiomeArgument.NamespacedKey, BlockPredicateArgument, BlockStateArgument, BooleanArgument, ChatArgument, ChatColorArgument, ChatComponentArgument, CommandAPICommand, CommandArgument, CommandTree, CustomArgument, DoubleArgument, EnchantmentArgument, EntitySelectorArgument.ManyEntities, EntitySelectorArgument.ManyPlayers, EntitySelectorArgument.OneEntity, EntitySelectorArgument.OnePlayer, EntityTypeArgument, FloatArgument, FloatRangeArgument, FunctionArgument, GreedyStringArgument, IntegerArgument, IntegerRangeArgument, ItemStackArgument, ItemStackPredicateArgument, ListArgument, ListArgumentCommon, ListTextArgument, LiteralArgument, Location2DArgument, LocationArgument, LongArgument, LootTableArgument, MapArgument, MathOperationArgument, MultiLiteralArgument, NamespacedKeyArgument, NBTCompoundArgument, ObjectiveArgument, ObjectiveCriteriaArgument, OfflinePlayerArgument, ParticleArgument, PlayerArgument, PotionEffectArgument, PotionEffectArgument.NamespacedKey, RecipeArgument, RotationArgument, SafeOverrideableArgument, ScoreboardSlotArgument, ScoreHolderArgument.Multiple, ScoreHolderArgument.Single, SoundArgument, SoundArgument.NamespacedKey, StringArgument, TeamArgument, TextArgument, TimeArgument, UUIDArgument, WorldArgument

public interface BukkitExecutable<Impl extends BukkitExecutable<Impl>> extends PlatformExecutable<Impl,org.bukkit.command.CommandSender>